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Banjo & Kazooie vs Daisy

Banjo & Kazooie
vs
Daisy

Compare SSBU Fighter Stats

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Banjo & Kazooie

Daisy

Banjo & Kazooie ssbu flair
Daisy ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)19/89 (106 units)64/89 (89 units)
Walk Speed52/89 (1.060)64/89 (0.924)
Run Speed12/89 (2.180)60/89 (1.595)
Dash Speed80/89 (1.680)57/89 (1.826)
Air Speed78/89 (0.920)48/89 (1.029)
Shield Grab (F)36/89 (Frame 11)1/89 (Frame 10)
OoS 1
Frame 9
Up Smash
Frame 7
Up B
OoS 2
Frame 10
Uair
Frame 8
Nair
OoS 3
Frame 11
Bair/Grab
Frame 9
Bair
Fall Speed22/89 (1.760)87/89 (1.190)
Fast Fall Speed22/89 (2.816)87/89 (1.904)
Gravity23/89 (0.110)81/89 (0.070)
Air Acceleration48/89 (0.070)2/89 (0.120)
Jumps32
Short Hop15/89 (17.800)65/89 (14.500)
Full Jump72/89 (29.800)66/89 (30.030)
Air Jump89/89 (20.526)62/89 (30.030)
SpecialNoneNone
Strengths
• Several moves for KOing (Up Aerial, Down B, Down Throw)
• Very powerful Side B, which makes him invulnerable
• Down B can be used to pick up an item (grenade)
• Kazooie is used as a disjoint, allowing him to space attacks

• Can float in the air, which can also be shorthopped and combined with aerials
• Very powerful aerial attacks, which are not weakened by the 0.85x multiplier when floating
• Good projectile with her turnips (Down B)
• Extreme combo potential
• Very good at edgeguarding
• Has a counter
Weaknesses
• Poor frame data on moves
• Rather low damage output
• Lack of out of shield options
• Easy to edgeguard, especially without Wonderwing

• Rather slow ground movement
• Poor vertical distance in her recovery
• Struggles when landing
Data pulled from Game8, UltimateFrameData, and SmashWiki
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