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Banjo & Kazooie vs Isabelle

Banjo & Kazooie
vs
Isabelle

Compare SSBU Fighter Stats

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Banjo & Kazooie

Isabelle

Banjo & Kazooie ssbu flair
Isabelle ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)19/89 (106 units)66/89 (88 units)
Walk Speed52/89 (1.060)38/89 (1.140)
Run Speed12/89 (2.180)78/89 (1.480)
Dash Speed80/89 (1.680)61/89 (1.815)
Air Speed78/89 (0.920)51/89 (1.020)
Shield Grab (F)36/89 (Frame 11)83/89 (Frame 18)
OoS 1
Frame 9
Up Smash
Frame 8
Nair
OoS 2
Frame 10
Uair
Frame 9
Uair/Up Smash
OoS 3
Frame 11
Bair/Grab
Frame 13
Fair
Fall Speed22/89 (1.760)80/89 (1.300)
Fast Fall Speed22/89 (2.816)80/89 (2.080)
Gravity23/89 (0.110)81/89 (0.070)
Air Acceleration48/89 (0.070)58/89 (0.060)
Jumps32
Short Hop15/89 (17.800)49/89 (15.690)
Full Jump72/89 (29.800)45/89 (32.500)
Air Jump89/89 (20.526)51/89 (32.500)
SpecialNoneNone
Strengths
• Several moves for KOing (Up Aerial, Down B, Down Throw)
• Very powerful Side B, which makes him invulnerable
• Down B can be used to pick up an item (grenade)
• Kazooie is used as a disjoint, allowing him to space attacks

• Can zone out opponents with Slingshot, Lloid Rocket, and Fishing Rod
• Great at edgeguarding
• Excellent ledgetrapping with Lloid Rocket and Fishing Rod
Weaknesses
• Poor frame data on moves
• Rather low damage output
• Lack of out of shield options
• Easy to edgeguard, especially without Wonderwing

• Struggles to kill without an edgeguard
• Struggles to fight at close range
• Somewhat easily edgeguarded
• Slow and floaty
• Lightweight and easily Koed
Data pulled from Game8, UltimateFrameData, and SmashWiki
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