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Banjo & Kazooie vs Luigi

Banjo & Kazooie
vs
Luigi

Compare SSBU Fighter Stats

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Banjo & Kazooie

Luigi

Banjo & Kazooie ssbu flair
Luigi ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)19/89 (106 units)37/89 (97 units)
Walk Speed52/89 (1.060)40/89 (1.134)
Run Speed12/89 (2.180)52/89 (1.650)
Dash Speed80/89 (1.680)61/89 (1.815)
Air Speed78/89 (0.920)88/89 (0.770)
Shield Grab (F)36/89 (Frame 11)83/89 (Frame 18)
OoS 1
Frame 9
Up Smash
Frame 6
Nair
OoS 2
Frame 10
Uair
Frame 8
Up B/Uair
OoS 3
Frame 11
Bair/Grab
Frame 9
Up Smash
Fall Speed22/89 (1.760)77/89 (1.320)
Fast Fall Speed22/89 (2.816)77/89 (2.112)
Gravity23/89 (0.110)61/89 (0.083)
Air Acceleration48/89 (0.070)43/89 (0.075)
Jumps32
Short Hop15/89 (17.800)4/89 (19.980)
Full Jump72/89 (29.800)4/89 (44.000)
Air Jump89/89 (20.526)10/89 (41.310)
SpecialNoneCrouch Walk
Strengths
• Several moves for KOing (Up Aerial, Down B, Down Throw)
• Very powerful Side B, which makes him invulnerable
• Down B can be used to pick up an item (grenade)
• Kazooie is used as a disjoint, allowing him to space attacks

• Several good combo starters
• Very small lag on his attacks
• Can KO opponents from 0% off of a grab
• The sweetspot on Up Special is extremely strong
• Tether grab gives extra range to his grab
Weaknesses
• Poor frame data on moves
• Rather low damage output
• Lack of out of shield options
• Easy to edgeguard, especially without Wonderwing

• Poor recovery
• Poor range
• Struggles against projectiles
• Grab is slow to come out
• Poor mobility and air speed
Data pulled from Game8, UltimateFrameData, and SmashWiki
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