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Banjo & Kazooie vs Pyra

Banjo & Kazooie
vs
Pyra

Compare SSBU Fighter Stats

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Banjo & Kazooie

Pyra

Banjo & Kazooie ssbu flair
Pyra ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)19/89 (106 units)33/89 (98 units)
Walk Speed52/89 (1.060)67/89 (0.920)
Run Speed12/89 (2.180)84/89 (1.380)
Dash Speed80/89 (1.680)79/89 (1.690)
Air Speed78/89 (0.920)37/89 (1.100)
Shield Grab (F)36/89 (Frame 11)36/89 (Frame 11)
OoS 1
Frame 9
Up Smash
Frame 13
Up B
OoS 2
Frame 10
Uair
Frame 11
Grab
OoS 3
Frame 11
Bair/Grab
Frame 14
Nair/Fair/Jab
Fall Speed22/89 (1.760)41/89 (1.620)
Fast Fall Speed22/89 (2.816)41/89 (2.592)
Gravity23/89 (0.110)71/89 (0.078)
Air Acceleration48/89 (0.070)55/89 (0.065)
Jumps32
Short Hop15/89 (17.800)57/89 (15.200)
Full Jump72/89 (29.800)80/89 (26.300)
Air Jump89/89 (20.526)66/89 (29.000)
SpecialNoneNone
Strengths
• Several moves for KOing (Up Aerial, Down B, Down Throw)
• Very powerful Side B, which makes him invulnerable
• Down B can be used to pick up an item (grenade)
• Kazooie is used as a disjoint, allowing him to space attacks

• Extremely powerful attacks with heavy knockback
• Great range
• Projectile that is good for ledgetrapping
Weaknesses
• Poor frame data on moves
• Rather low damage output
• Lack of out of shield options
• Easy to edgeguard, especially without Wonderwing

• Very poor mobility
• Poor horizontal recovery
Data pulled from Game8, UltimateFrameData, and SmashWiki
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