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Banjo & Kazooie vs Rosalina & Luma

Banjo & Kazooie
vs
Rosalina & Luma

Compare SSBU Fighter Stats

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Banjo & Kazooie

Rosalina & Luma

Banjo & Kazooie ssbu flair
Rosalina & Luma ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)19/89 (106 units)74/89 (82 units)
Walk Speed52/89 (1.060)39/89 (1.138)
Run Speed12/89 (2.180)35/89 (1.795)
Dash Speed80/89 (1.680)24/89 (2.035)
Air Speed78/89 (0.920)43/89 (1.050)
Shield Grab (F)36/89 (Frame 11)36/89 (Frame 11)
OoS 1
Frame 9
Up Smash
Frame 8
Up Smash
OoS 2
Frame 10
Uair
Frame 9
Uair (Luma)
OoS 3
Frame 11
Bair/Grab
Frame 10
Nair (Luma)
Fall Speed22/89 (1.760)86/89 (1.200)
Fast Fall Speed22/89 (2.816)86/89 (1.920)
Gravity23/89 (0.110)88/89 (0.062)
Air Acceleration48/89 (0.070)6/89 (0.110)
Jumps32
Short Hop15/89 (17.800)6/89 (19.370)
Full Jump72/89 (29.800)6/89 (40.000)
Air Jump89/89 (20.526)12/89 (40.000)
SpecialNoneCrouch Walk
Strengths
• Several moves for KOing (Up Aerial, Down B, Down Throw)
• Very powerful Side B, which makes him invulnerable
• Down B can be used to pick up an item (grenade)
• Kazooie is used as a disjoint, allowing him to space attacks

• Luma gives her great range and allows for defensive play
• Good distance on her recovery (Up Special)
• Good at edgeguarding (with the help of Luma)
• Powerful up aerial, which is good against opponents in disadvantage
Weaknesses
• Poor frame data on moves
• Rather low damage output
• Lack of out of shield options
• Easy to edgeguard, especially without Wonderwing

• Tall body, which is easy to hit
• Light weight and gets KO'ed early
• Somewhat easily edgeguarded, due to predictable recovery with no hitbox
• Very vulnerable without Luma
• Floaty and struggles in disadvantage
Data pulled from Game8, UltimateFrameData, and SmashWiki
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