HomeGSP PostsFighter Comparison Chart

Banjo & Kazooie vs Villager

Banjo & Kazooie
vs
Villager

Compare SSBU Fighter Stats

none
none

Banjo & Kazooie

Villager

Banjo & Kazooie ssbu flair
Villager ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)19/89 (106 units)53/89 (92 units)
Walk Speed52/89 (1.060)50/89 (1.092)
Run Speed12/89 (2.180)83/89 (1.397)
Dash Speed80/89 (1.680)61/89 (1.815)
Air Speed78/89 (0.920)61/89 (0.987)
Shield Grab (F)36/89 (Frame 11)83/89 (Frame 18)
OoS 1
Frame 9
Up Smash
Frame 6
Nair
OoS 2
Frame 10
Uair
Frame 9
Uair/Down B (Air)
OoS 3
Frame 11
Bair/Grab
Frame 12
Up Smash/Neutral B (Air)
Fall Speed22/89 (1.760)77/89 (1.320)
Fast Fall Speed22/89 (2.816)77/89 (2.112)
Gravity23/89 (0.110)71/89 (0.078)
Air Acceleration48/89 (0.070)58/89 (0.060)
Jumps32
Short Hop15/89 (17.800)49/89 (15.690)
Full Jump72/89 (29.800)45/89 (32.500)
Air Jump89/89 (20.526)51/89 (32.500)
SpecialNoneWall Jump
Strengths
• Several moves for KOing (Up Aerial, Down B, Down Throw)
• Very powerful Side B, which makes him invulnerable
• Down B can be used to pick up an item (grenade)
• Kazooie is used as a disjoint, allowing him to space attacks

• Several projectiles for zoning opponents (Forward / Back Aerial, Side Special)
• Can Porcket projectiles to hold on to them or reuse them
• Good aerial game, and edgeguarding ability (Forward Smash / Aerials)
• Great recovery
Weaknesses
• Poor frame data on moves
• Rather low damage output
• Lack of out of shield options
• Easy to edgeguard, especially without Wonderwing

• Slow mobility, which makes close range combat difficult
• Struggles to KO
• Slow grab
Data pulled from Game8, UltimateFrameData, and SmashWiki
Copyright © 2022 - EliteGSP.com by Dylan S. (Hotrod08)
Have any stat suggestions to add, or want to email me? admin@elitegsp.com