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Bayonetta vs Banjo & Kazooie

Bayonetta
vs
Banjo & Kazooie

Compare SSBU Fighter Stats

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Bayonetta

Banjo & Kazooie

Bayonetta ssbu flair
Banjo & Kazooie ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)76/89 (81 units)19/89 (106 units)
Walk Speed61/89 (0.945)52/89 (1.060)
Run Speed37/89 (1.760)12/89 (2.180)
Dash Speed37/89 (1.936)80/89 (1.680)
Air Speed52/89 (1.019)78/89 (0.920)
Shield Grab (F)36/89 (Frame 11)36/89 (Frame 11)
OoS 1
Frame 6
Up B
Frame 9
Up Smash
OoS 2
Frame 10
Fair/Side B (Air)
Frame 10
Uair
OoS 3
Frame 11
Grab
Frame 11
Bair/Grab
Fall Speed20/89 (1.770)22/89 (1.760)
Fast Fall Speed20/89 (2.832)22/89 (2.816)
Gravity15/89 (0.120)23/89 (0.110)
Air Acceleration16/89 (0.095)48/89 (0.070)
Jumps23
Short Hop2/89 (21.350)15/89 (17.800)
Full Jump7/89 (39.000)72/89 (29.800)
Air Jump9/89 (42.000)89/89 (20.526)
SpecialWall Jump, Wall ClingNone
Strengths
• Very potent combo game
• Excellent recovery power
• Great at edgeguarding (Neutral B, Nair, etc)

• Several moves for KOing (Up Aerial, Down B, Down Throw)
• Very powerful Side B, which makes him invulnerable
• Down B can be used to pick up an item (grenade)
• Kazooie is used as a disjoint, allowing him to space attacks
Weaknesses
• Struggles to KO until high percents
• Very high landing lag, making her easy to punish (Up Special, etc)
• Struggles to approach, as Side B is unsafe on shield
• Very low damage output if combos don't land

• Poor frame data on moves
• Rather low damage output
• Lack of out of shield options
• Easy to edgeguard, especially without Wonderwing
Data pulled from Game8, UltimateFrameData, and SmashWiki
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