Bayonetta | Ganondorf | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 76/89 (81 units) | 5/89 (118 units) |
Walk Speed | 61/89 (0.945) | 82/89 (0.767) |
Run Speed | 37/89 (1.760) | 86/89 (1.340) |
Dash Speed | 37/89 (1.936) | 50/89 (1.870) |
Air Speed | 52/89 (1.019) | 86/89 (0.830) |
Shield Grab (F) | 36/89 (Frame 11) | 57/89 (Frame 12) |
OoS 1 | Frame 6 Up B | Frame 10 Nair |
OoS 2 | Frame 10 Fair/Side B (Air) | Frame 11 Uair |
OoS 3 | Frame 11 Grab | Frame 12 Grab |
Fall Speed | 20/89 (1.770) | 33/89 (1.650) |
Fast Fall Speed | 20/89 (2.832) | 34/89 (2.640) |
Gravity | 15/89 (0.120) | 27/89 (0.108) |
Air Acceleration | 16/89 (0.095) | 82/89 (0.040) |
Jumps | 2 | 2 |
Short Hop | 2/89 (21.350) | 83/89 (12.240) |
Full Jump | 7/89 (39.000) | 84/89 (25.490) |
Air Jump | 9/89 (42.000) | 80/89 (26.000) |
Special | Wall Jump, Wall Cling | None |
Strengths | • Very potent combo game • Excellent recovery power • Great at edgeguarding (Neutral B, Nair, etc) | • Low endlag on N-Air • Very large hitboxes on his attacks (especially smashes) • Very high damage output from each attack • Can trade stocks with Side B |
Weaknesses | • Struggles to KO until high percents • Very high landing lag, making her easy to punish (Up Special, etc) • Struggles to approach, as Side B is unsafe on shield • Very low damage output if combos don't land | • Very poor recovery, and easily edgeguarded • Has very few ways of dealing with projectiles • Gets comboed very easily • Poor mobility overall and lackluster framedata |