Bayonetta | Incineroar | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 76/89 (81 units) | 6/89 (116 units) |
Walk Speed | 61/89 (0.945) | 89/89 (0.620) |
Run Speed | 37/89 (1.760) | 89/89 (1.180) |
Dash Speed | 37/89 (1.936) | 71/89 (1.760) |
Air Speed | 52/89 (1.019) | 81/89 (0.880) |
Shield Grab (F) | 36/89 (Frame 11) | 36/89 (Frame 11) |
OoS 1 | Frame 6 Up B | Frame 8 Nair |
OoS 2 | Frame 10 Fair/Side B (Air) | Frame 10 Uair/Bair |
OoS 3 | Frame 11 Grab | Frame 11 Up B/Fair/Grab |
Fall Speed | 20/89 (1.770) | 22/89 (1.760) |
Fast Fall Speed | 20/89 (2.832) | 22/89 (2.816) |
Gravity | 15/89 (0.120) | 12/89 (0.126) |
Air Acceleration | 16/89 (0.095) | 48/89 (0.070) |
Jumps | 2 | 2 |
Short Hop | 2/89 (21.350) | 68/89 (14.400) |
Full Jump | 7/89 (39.000) | 53/89 (31.600) |
Air Jump | 9/89 (42.000) | 47/89 (32.800) |
Special | Wall Jump, Wall Cling | None |
Strengths | • Very potent combo game • Excellent recovery power • Great at edgeguarding (Neutral B, Nair, etc) | • Very powerful back throw • Extremely powerful Side B • Several long lasting hitboxes (B, Nair), and decent frame data • Excellent KO power and damage output, especially when combined with Revenge |
Weaknesses | • Struggles to KO until high percents • Very high landing lag, making her easy to punish (Up Special, etc) • Struggles to approach, as Side B is unsafe on shield • Very low damage output if combos don't land | • Terrible recovery • Poor mobility, and easily comboed • Can lose Revenge if grabbed |