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Bayonetta vs Ivysaur


Compare SSBU Fighter Stats




Bayonetta ssbu flair
Ivysaur ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)76/89 (81 units)40/89 (96 units)
Walk Speed61/89 (0.945)46/89 (1.103)
Run Speed37/89 (1.760)60/89 (1.595)
Dash Speed37/89 (1.936)44/89 (1.903)
Air Speed52/89 (1.019)60/89 (0.998)
Shield Grab (F)36/89 (Frame 11)81/89 (Frame 17)
OoS 1
Frame 6
Up B
Frame 10
Nair/Bair/Neutral B (Air)
OoS 2
Frame 10
Fair/Side B (Air)
Frame 14
OoS 3
Frame 11
Frame 15
Down Tilt/Up B/Uair
Fall Speed20/89 (1.770)68/89 (1.380)
Fast Fall Speed20/89 (2.832)68/89 (2.208)
Gravity15/89 (0.120)62/89 (0.082)
Air Acceleration16/89 (0.095)16/89 (0.095)
Short Hop2/89 (21.350)52/89 (15.580)
Full Jump7/89 (39.000)49/89 (32.250)
Air Jump9/89 (42.000)55/89 (32.250)
SpecialWall Jump, Wall ClingCrouch Walk, Tether
• Very potent combo game
• Excellent recovery power
• Great at edgeguarding (Neutral B, Nair, etc)

• 3 playable characters that all work well in certain situations
• Changing Pokemon grants invinsibility and allows you to escape combos
• Huge variation in moves and playstyles
• All Pokemon have kill throws
• When combined, PT's Pokemon are very useful for both edgeguarding and recovering to the stage
• Struggles to KO until high percents
• Very high landing lag, making her easy to punish (Up Special, etc)
• Struggles to approach, as Side B is unsafe on shield
• Very low damage output if combos don't land

• Learning all 3 characters and associated matchups has a high skill curve
• Ivysuar and Charizard have poor disadvantage
• Cooldown on down B sometimes makes it hard to switch when needed
Data pulled from Game8, UltimateFrameData, and SmashWiki
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