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Bayonetta vs Jigglypuff

Bayonetta
vs
Jigglypuff

Compare SSBU Fighter Stats

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Bayonetta

Jigglypuff

Bayonetta ssbu flair
Jigglypuff ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)76/89 (81 units)88/89 (68 units)
Walk Speed61/89 (0.945)87/89 (0.735)
Run Speed37/89 (1.760)87/89 (1.271)
Dash Speed37/89 (1.936)82/89 (1.650)
Air Speed52/89 (1.019)3/89 (1.332)
Shield Grab (F)36/89 (Frame 11)1/89 (Frame 10)
OoS 1
Frame 6
Up B
Frame 5
Down B (Air)
OoS 2
Frame 10
Fair/Side B (Air)
Frame 9
Nair
OoS 3
Frame 11
Grab
Frame 10
Grab/Dair
Fall Speed20/89 (1.770)89/89 (0.980)
Fast Fall Speed20/89 (2.832)89/89 (1.568)
Gravity15/89 (0.120)89/89 (0.053)
Air Acceleration16/89 (0.095)1/89 (0.130)
Jumps26
Short Hop2/89 (21.350)87/89 (11.260)
Full Jump7/89 (39.000)87/89 (19.170)
Air Jump9/89 (42.000)83/89 (24.866)
SpecialWall Jump, Wall ClingNone
Strengths
• Very potent combo game
• Excellent recovery power
• Great at edgeguarding (Neutral B, Nair, etc)

• Very powerful Down Special (Rest)
• Good at recovering (has 5 jumps total)
• Very good at edgeguarding with aerial attacks (Nair, Bair, Fair)
• Very fast air speed
Weaknesses
• Struggles to KO until high percents
• Very high landing lag, making her easy to punish (Up Special, etc)
• Struggles to approach, as Side B is unsafe on shield
• Very low damage output if combos don't land

• Extremely light and dies early
• Many moves have low knockback, resulting in opponents countering Jigglypuff's attacks easily at low percents
• Poor range on all attacks, and no projectile
• Slow movement, and poor overall mobility
• Struggles to kill, as well as approach
Data pulled from Game8, UltimateFrameData, and SmashWiki
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