HomeGSP PostsFighter Comparison Chart

Bayonetta vs Link


Compare SSBU Fighter Stats




Bayonetta ssbu flair
Link ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)76/89 (81 units)22/89 (104 units)
Walk Speed61/89 (0.945)23/89 (1.247)
Run Speed37/89 (1.760)71/89 (1.534)
Dash Speed37/89 (1.936)29/89 (1.980)
Air Speed52/89 (1.019)75/89 (0.924)
Shield Grab (F)36/89 (Frame 11)1/89 (Frame 10)
OoS 1
Frame 6
Up B
Frame 7
Up B/Bomb Throw(F)
OoS 2
Frame 10
Fair/Side B (Air)
Frame 9
OoS 3
Frame 11
Frame 10
Nair/Up Smash/Grab
Fall Speed20/89 (1.770)43/89 (1.600)
Fast Fall Speed20/89 (2.832)6/89 (3.040)
Gravity15/89 (0.120)38/89 (0.096)
Air Acceleration16/89 (0.095)70/89 (0.050)
Short Hop2/89 (21.350)75/89 (13.380)
Full Jump7/89 (39.000)76/89 (27.800)
Air Jump9/89 (42.000)66/89 (29.000)
SpecialWall Jump, Wall ClingNone
• Very potent combo game
• Excellent recovery power
• Great at edgeguarding (Neutral B, Nair, etc)

• Excellent zoning tools to rack up damage (→ + B, ↓ + B, B)
• Several KO options (Tilts, Smashes, Dash Attack, as well as edgegaurding with projectiles)
• Can take a lot of damage before getting KO'ed
• Great reach with his long sword
• One of the best Neutral Airs in the game
• Can use bomb offstage on himself to extend his recovery
• Struggles to KO until high percents
• Very high landing lag, making her easy to punish (Up Special, etc)
• Struggles to approach, as Side B is unsafe on shield
• Very low damage output if combos don't land

• Struggles a bit up close (most of his attacks are a bit slow)
• Gets comboed a lot due to his size
• Slow movement speed
Data pulled from Game8, UltimateFrameData, and SmashWiki
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