Bayonetta | Lucario | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 76/89 (81 units) | 53/89 (92 units) |
Walk Speed | 61/89 (0.945) | 46/89 (1.103) |
Run Speed | 37/89 (1.760) | 46/89 (1.705) |
Dash Speed | 37/89 (1.936) | 6/89 (2.255) |
Air Speed | 52/89 (1.019) | 7/89 (1.281) |
Shield Grab (F) | 36/89 (Frame 11) | 36/89 (Frame 11) |
OoS 1 | Frame 6 Up B | Frame 7 Dair |
OoS 2 | Frame 10 Fair/Side B (Air) | Frame 10 Fair |
OoS 3 | Frame 11 Grab | Frame 11 Grab |
Fall Speed | 20/89 (1.770) | 30/89 (1.680) |
Fast Fall Speed | 20/89 (2.832) | 31/89 (2.688) |
Gravity | 15/89 (0.120) | 60/89 (0.084) |
Air Acceleration | 16/89 (0.095) | 21/89 (0.090) |
Jumps | 2 | 2 |
Short Hop | 2/89 (21.350) | 9/89 (18.190) |
Full Jump | 7/89 (39.000) | 10/89 (37.620) |
Air Jump | 9/89 (42.000) | 17/89 (37.620) |
Special | Wall Jump, Wall Cling | Crouch Walk, Wall Jump, Wall Cling |
Strengths | • Very potent combo game • Excellent recovery power • Great at edgeguarding (Neutral B, Nair, etc) | • His Aura mechanic is very strong • Can use his Neutral B to zone opponents • Has a command grab this is very powerful when Aura is built up • Can snowball opponents easily if he retains aura • Recovery covers a huge distance and has a hit box (Up B) • Fast air speed and quick aerials |
Weaknesses | • Struggles to KO until high percents • Very high landing lag, making her easy to punish (Up Special, etc) • Struggles to approach, as Side B is unsafe on shield • Very low damage output if combos don't land | • Aura Sphere is not very strong unless fully charged • Predictable recovery • Very weak when at low percents |