Bayonetta | Meta Knight | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 76/89 (81 units) | 77/89 (80 units) |
Walk Speed | 61/89 (0.945) | 24/89 (1.239) |
Run Speed | 37/89 (1.760) | 16/89 (2.090) |
Dash Speed | 37/89 (1.936) | 11/89 (2.211) |
Air Speed | 52/89 (1.019) | 47/89 (1.040) |
Shield Grab (F) | 36/89 (Frame 11) | 36/89 (Frame 11) |
OoS 1 | Frame 6 Up B | Frame 7 Dair |
OoS 2 | Frame 10 Fair/Side B (Air) | Frame 8 Up B/Up Smash |
OoS 3 | Frame 11 Grab | Frame 9 Nair/Uair |
Fall Speed | 20/89 (1.770) | 32/89 (1.660) |
Fast Fall Speed | 20/89 (2.832) | 33/89 (2.656) |
Gravity | 15/89 (0.120) | 23/89 (0.110) |
Air Acceleration | 16/89 (0.095) | 43/89 (0.075) |
Jumps | 2 | 6 |
Short Hop | 2/89 (21.350) | 72/89 (13.920) |
Full Jump | 7/89 (39.000) | 51/89 (32.000) |
Air Jump | 9/89 (42.000) | 88/89 (20.914) |
Special | Wall Jump, Wall Cling | None |
Strengths | • Very potent combo game • Excellent recovery power • Great at edgeguarding (Neutral B, Nair, etc) | • Moveset contains many good combo starters • Small hurtbox makes it hard to hit him • Multiple jumps and powerful recovery allow him to recover easily • Great at edgeguarding • Very good at recovering from disadvantage (Down B is useful for this) • High air speed |
Weaknesses | • Struggles to KO until high percents • Very high landing lag, making her easy to punish (Up Special, etc) • Struggles to approach, as Side B is unsafe on shield • Very low damage output if combos don't land | • Struggles to take stocks when combos don't land • Poor range despite having a sword • Can struggle against characters with projectiles |