Bayonetta | Piranha Plant | |
![]() | ![]() | |
Bottom Fighter Top Fighter | ||
Weight (Units) | 76/89 (81 units) | 9/89 (112 units) |
Walk Speed | 61/89 (0.945) | 83/89 (0.760) |
Run Speed | 37/89 (1.760) | 44/89 (1.720) |
Dash Speed | 37/89 (1.936) | 60/89 (1.820) |
Air Speed | 52/89 (1.019) | 58/89 (1.000) |
Shield Grab (F) | 36/89 (Frame 11) | 1/89 (Frame 10) |
OoS 1 | Frame 6 Up B | Frame 10 Uair/Fair/Grab |
OoS 2 | Frame 10 Fair/Side B (Air) | Frame 11 Nair |
OoS 3 | Frame 11 Grab | Frame 12 Dair/Bair/Up Smash |
Fall Speed | 20/89 (1.770) | 2/89 (1.950) |
Fast Fall Speed | 20/89 (2.832) | 27/89 (2.730) |
Gravity | 15/89 (0.120) | 5/89 (0.140) |
Air Acceleration | 16/89 (0.095) | 58/89 (0.060) |
Jumps | 2 | 2 |
Short Hop | 2/89 (21.350) | 18/89 (17.500) |
Full Jump | 7/89 (39.000) | 11/89 (37.400) |
Air Jump | 9/89 (42.000) | 15/89 (38.520) |
Special | Wall Jump, Wall Cling | None |
Strengths | • Very potent combo game • Excellent recovery power • Great at edgeguarding (Neutral B, Nair, etc) | • Heavyweight and high endurance • Neutral B is great for edgeguarding • Has a kill throw in Up Throw • Very powerful Out of Shield option in up smash |
Weaknesses | • Struggles to KO until high percents • Very high landing lag, making her easy to punish (Up Special, etc) • Struggles to approach, as Side B is unsafe on shield • Very low damage output if combos don't land | • Very poor mobility • Significant landing lag on aerials • Poor range on most attacks |