Bayonetta | Pit | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 76/89 (81 units) | 40/89 (96 units) |
Walk Speed | 61/89 (0.945) | 21/89 (1.259) |
Run Speed | 37/89 (1.760) | 33/89 (1.828) |
Dash Speed | 37/89 (1.936) | 18/89 (2.090) |
Air Speed | 52/89 (1.019) | 72/89 (0.935) |
Shield Grab (F) | 36/89 (Frame 11) | 1/89 (Frame 10) |
OoS 1 | Frame 6 Up B | Frame 6 Up Smash |
OoS 2 | Frame 10 Fair/Side B (Air) | Frame 7 Nair |
OoS 3 | Frame 11 Grab | Frame 10 Grab |
Fall Speed | 20/89 (1.770) | 62/89 (1.480) |
Fast Fall Speed | 20/89 (2.832) | 60/89 (2.368) |
Gravity | 15/89 (0.120) | 65/89 (0.081) |
Air Acceleration | 16/89 (0.095) | 43/89 (0.075) |
Jumps | 2 | 4 |
Short Hop | 2/89 (21.350) | 61/89 (14.960) |
Full Jump | 7/89 (39.000) | 56/89 (31.000) |
Air Jump | 9/89 (42.000) | 84/89 (23.701) |
Special | Wall Jump, Wall Cling | None |
Strengths | • Very potent combo game • Excellent recovery power • Great at edgeguarding (Neutral B, Nair, etc) | • Very good recovery (Multiple Jumps, Up Special, Side Special), allowing for edgeguards • Good mobility (fast movement) • Access to a projectile (B) • Down Special can reflect projectiles and shield attacks |
Weaknesses | • Struggles to KO until high percents • Very high landing lag, making her easy to punish (Up Special, etc) • Struggles to approach, as Side B is unsafe on shield • Very low damage output if combos don't land | • Somewhat low damage output • Struggles to land after being put in disadvantage • Struggles to take stocks early |