Bayonetta | Ridley | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 76/89 (81 units) | 14/89 (107 units) |
Walk Speed | 61/89 (0.945) | 48/89 (1.100) |
Run Speed | 37/89 (1.760) | 10/89 (2.200) |
Dash Speed | 37/89 (1.936) | 68/89 (1.800) |
Air Speed | 52/89 (1.019) | 43/89 (1.050) |
Shield Grab (F) | 36/89 (Frame 11) | 57/89 (Frame 12) |
OoS 1 | Frame 6 Up B | Frame 11 Nair |
OoS 2 | Frame 10 Fair/Side B (Air) | Frame 12 Up Smash/Grab |
OoS 3 | Frame 11 Grab | Frame 13 Fair/Bair |
Fall Speed | 20/89 (1.770) | 19/89 (1.780) |
Fast Fall Speed | 20/89 (2.832) | 19/89 (2.848) |
Gravity | 15/89 (0.120) | 45/89 (0.090) |
Air Acceleration | 16/89 (0.095) | 48/89 (0.070) |
Jumps | 2 | 3 |
Short Hop | 2/89 (21.350) | 69/89 (14.200) |
Full Jump | 7/89 (39.000) | 29/89 (34.000) |
Air Jump | 9/89 (42.000) | 82/89 (25.800) |
Special | Wall Jump, Wall Cling | None |
Strengths | • Very potent combo game • Excellent recovery power • Great at edgeguarding (Neutral B, Nair, etc) | • Excellent range • Can jump 3 times • Very fast movement speed • Strong grab combos, and a command grab • Powerful smash attacks with large hitboxes |
Weaknesses | • Struggles to KO until high percents • Very high landing lag, making her easy to punish (Up Special, etc) • Struggles to approach, as Side B is unsafe on shield • Very low damage output if combos don't land | • Poor vertical recovery and easy to edgeguard • Extremely large hurtbox makes him a target for projectiles • Very easily comboed |