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Bayonetta vs R.O.B.

Bayonetta
vs
R.O.B.

Compare SSBU Fighter Stats

Bayonetta

R.O.B.

Bayonetta ssbu flair
R.O.B. ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)76/89 (81 units)19/89 (106 units)
Walk Speed61/89 (0.945)34/89 (1.178)
Run Speed37/89 (1.760)43/89 (1.725)
Dash Speed37/89 (1.936)28/89 (2.002)
Air Speed52/89 (1.019)27/89 (1.134)
Shield Grab (F)36/89 (Frame 11)1/89 (Frame 10)
OoS 1
Frame 6
Up B
Frame 7
Gyro Throw (F)
OoS 2
Frame 10
Fair/Side B (Air)
Frame 9
Fair/Gyro Throw (B)
OoS 3
Frame 11
Grab
Frame 10
Up Smash/Uair/Grab
Fall Speed20/89 (1.770)43/89 (1.600)
Fast Fall Speed20/89 (2.832)43/89 (2.560)
Gravity15/89 (0.120)45/89 (0.090)
Air Acceleration16/89 (0.095)30/89 (0.085)
Jumps22
Short Hop2/89 (21.350)8/89 (18.380)
Full Jump7/89 (39.000)9/89 (38.000)
Air Jump9/89 (42.000)16/89 (38.000)
SpecialWall Jump, Wall ClingNone
Strengths
• Very potent combo game
• Excellent recovery power
• Great at edgeguarding (Neutral B, Nair, etc)

• Nair is very good for walling out opponents
• Several good moves for KOing opponents
• Excellent recovery
• Can make use of multiple projectiles to control the stage and limit opponents' options
• Very good at edgeguarding
Weaknesses
• Struggles to KO until high percents
• Very high landing lag, making her easy to punish (Up Special, etc)
• Struggles to approach, as Side B is unsafe on shield
• Very low damage output if combos don't land

• Very large hurtbox, making it a target for projectiles
• Heavy and gets comboed very easily
• Lag on moves makes it easy to punish
• Somewhat short range on normal attacks
Data pulled from Game8, UltimateFrameData, and SmashWiki
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