Bayonetta | Simon | |
![]() | ![]() | |
Bottom Fighter Top Fighter | ||
Weight (Units) | 76/89 (81 units) | 14/89 (107 units) |
Walk Speed | 61/89 (0.945) | 83/89 (0.760) |
Run Speed | 37/89 (1.760) | 73/89 (1.520) |
Dash Speed | 37/89 (1.936) | 77/89 (1.730) |
Air Speed | 52/89 (1.019) | 70/89 (0.940) |
Shield Grab (F) | 36/89 (Frame 11) | 70/89 (Frame 14) |
OoS 1 | Frame 6 Up B | Frame 6 Up B |
OoS 2 | Frame 10 Fair/Side B (Air) | Frame 11 Nair |
OoS 3 | Frame 11 Grab | Frame 14 Grab |
Fall Speed | 20/89 (1.770) | 9/89 (1.850) |
Fast Fall Speed | 20/89 (2.832) | 9/89 (2.960) |
Gravity | 15/89 (0.120) | 57/89 (0.085) |
Air Acceleration | 16/89 (0.095) | 86/89 (0.030) |
Jumps | 2 | 2 |
Short Hop | 2/89 (21.350) | 10/89 (18.000) |
Full Jump | 7/89 (39.000) | 68/89 (30.000) |
Air Jump | 9/89 (42.000) | 66/89 (29.000) |
Special | Wall Jump, Wall Cling | Crouch Walk |
Strengths | • Very potent combo game • Excellent recovery power • Great at edgeguarding (Neutral B, Nair, etc) | • Excellent range on attacks • Can control neutral with his many projectiles • Several powerful moves for KOing • Great at ledge trapping, thanks to Holy Water • Good out of shield option in his Up B |
Weaknesses | • Struggles to KO until high percents • Very high landing lag, making her easy to punish (Up Special, etc) • Struggles to approach, as Side B is unsafe on shield • Very low damage output if combos don't land | • Poor mobility • Very bad recovery • Lackluster frame data • Struggles at close range |