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Bayonetta vs Squirtle


Compare SSBU Fighter Stats



Bayonetta ssbu flair
Squirtle ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)76/89 (81 units)86/89 (75 units)
Walk Speed61/89 (0.945)16/89 (1.281)
Run Speed37/89 (1.760)37/89 (1.760)
Dash Speed37/89 (1.936)37/89 (1.936)
Air Speed52/89 (1.019)55/89 (1.010)
Shield Grab (F)36/89 (Frame 11)1/89 (Frame 10)
OoS 1
Frame 6
Up B
Frame 7
OoS 2
Frame 10
Fair/Side B (Air)
Frame 8
OoS 3
Frame 11
Frame 9
Up B
Fall Speed20/89 (1.770)71/89 (1.350)
Fast Fall Speed20/89 (2.832)71/89 (2.160)
Gravity15/89 (0.120)10/89 (0.128)
Air Acceleration16/89 (0.095)8/89 (0.105)
Short Hop2/89 (21.350)27/89 (17.030)
Full Jump7/89 (39.000)21/89 (35.350)
Air Jump9/89 (42.000)30/89 (35.350)
SpecialWall Jump, Wall ClingCrouch Walk, Wall Jump, Wall Cling
• Very potent combo game
• Excellent recovery power
• Great at edgeguarding (Neutral B, Nair, etc)

• 3 playable characters that all work well in certain situations
• Changing Pokemon grants invinsibility and allows you to escape combos
• Huge variation in moves and playstyles
• All Pokemon have kill throws
• When combined, PT's Pokemon are very useful for both edgeguarding and recovering to the stage
• Struggles to KO until high percents
• Very high landing lag, making her easy to punish (Up Special, etc)
• Struggles to approach, as Side B is unsafe on shield
• Very low damage output if combos don't land

• Learning all 3 characters and associated matchups has a high skill curve
• Squirtle struggles to kill
• Cooldown on down B sometimes makes it hard to switch when needed
Data pulled from Game8, UltimateFrameData, and SmashWiki
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