Bayonetta | Villager | |
![]() | ![]() | |
Bottom Fighter Top Fighter | ||
Weight (Units) | 76/89 (81 units) | 53/89 (92 units) |
Walk Speed | 61/89 (0.945) | 50/89 (1.092) |
Run Speed | 37/89 (1.760) | 83/89 (1.397) |
Dash Speed | 37/89 (1.936) | 61/89 (1.815) |
Air Speed | 52/89 (1.019) | 61/89 (0.987) |
Shield Grab (F) | 36/89 (Frame 11) | 83/89 (Frame 18) |
OoS 1 | Frame 6 Up B | Frame 6 Nair |
OoS 2 | Frame 10 Fair/Side B (Air) | Frame 9 Uair/Down B (Air) |
OoS 3 | Frame 11 Grab | Frame 12 Up Smash/Neutral B (Air) |
Fall Speed | 20/89 (1.770) | 77/89 (1.320) |
Fast Fall Speed | 20/89 (2.832) | 77/89 (2.112) |
Gravity | 15/89 (0.120) | 71/89 (0.078) |
Air Acceleration | 16/89 (0.095) | 58/89 (0.060) |
Jumps | 2 | 2 |
Short Hop | 2/89 (21.350) | 49/89 (15.690) |
Full Jump | 7/89 (39.000) | 45/89 (32.500) |
Air Jump | 9/89 (42.000) | 51/89 (32.500) |
Special | Wall Jump, Wall Cling | Wall Jump |
Strengths | • Very potent combo game • Excellent recovery power • Great at edgeguarding (Neutral B, Nair, etc) | • Several projectiles for zoning opponents (Forward / Back Aerial, Side Special) • Can Porcket projectiles to hold on to them or reuse them • Good aerial game, and edgeguarding ability (Forward Smash / Aerials) • Great recovery |
Weaknesses | • Struggles to KO until high percents • Very high landing lag, making her easy to punish (Up Special, etc) • Struggles to approach, as Side B is unsafe on shield • Very low damage output if combos don't land | • Slow mobility, which makes close range combat difficult • Struggles to KO • Slow grab |