Bowser Jr. | Bayonetta | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 10/89 (108 units) | 76/89 (81 units) |
Walk Speed | 64/89 (0.924) | 61/89 (0.945) |
Run Speed | 67/89 (1.566) | 37/89 (1.760) |
Dash Speed | 71/89 (1.760) | 37/89 (1.936) |
Air Speed | 27/89 (1.134) | 52/89 (1.019) |
Shield Grab (F) | 74/89 (Frame 15) | 36/89 (Frame 11) |
OoS 1 | Frame 7 Up Smash | Frame 6 Up B |
OoS 2 | Frame 8 Item Throw(F) | Frame 10 Fair/Side B (Air) |
OoS 3 | Frame 9 Uair | Frame 11 Grab |
Fall Speed | 33/89 (1.650) | 20/89 (1.770) |
Fast Fall Speed | 34/89 (2.640) | 20/89 (2.832) |
Gravity | 42/89 (0.092) | 15/89 (0.120) |
Air Acceleration | 31/89 (0.080) | 16/89 (0.095) |
Jumps | 2 | 2 |
Short Hop | 34/89 (16.590) | 2/89 (21.350) |
Full Jump | 27/89 (34.400) | 7/89 (39.000) |
Air Jump | 33/89 (34.400) | 9/89 (42.000) |
Special | None | Wall Jump, Wall Cling |
Strengths | • Several long lasting aerials (Nair, Fari, Dair) • Very powerful smash attacks (esp. Down Smash) • Lots of power on his moves • Several KO options, including rapid jab finisher • Reduced damage when attacks hit the Clown Car | • Very potent combo game • Excellent recovery power • Great at edgeguarding (Neutral B, Nair, etc) |
Weaknesses | • Easy to combo and poor disadvantage state • Easily outranged by swordies • Recovery makes him easy to edgeguard • Takes extra damage when attacks hit Bowser Jr's head | • Struggles to KO until high percents • Very high landing lag, making her easy to punish (Up Special, etc) • Struggles to approach, as Side B is unsafe on shield • Very low damage output if combos don't land |