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Bowser Jr. vs Charizard

Bowser Jr.

Compare SSBU Fighter Stats


Bowser Jr.


Bowser Jr. ssbu flair
Charizard ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)10/89 (108 units)6/89 (116 units)
Walk Speed64/89 (0.924)32/89 (1.187)
Run Speed67/89 (1.566)10/89 (2.200)
Dash Speed71/89 (1.760)5/89 (2.288)
Air Speed27/89 (1.134)34/89 (1.103)
Shield Grab (F)74/89 (Frame 15)57/89 (Frame 12)
OoS 1
Frame 7
Up Smash
Frame 6
Up Smash
OoS 2
Frame 8
Item Throw(F)
Frame 9
Up B
OoS 3
Frame 9
Frame 11
Fall Speed33/89 (1.650)57/89 (1.520)
Fast Fall Speed34/89 (2.640)55/89 (2.432)
Gravity42/89 (0.092)23/89 (0.110)
Air Acceleration31/89 (0.080)58/89 (0.060)
Short Hop34/89 (16.590)54/89 (15.430)
Full Jump27/89 (34.400)51/89 (32.000)
Air Jump33/89 (34.400)75/89 (28.000)
• Several long lasting aerials (Nair, Fari, Dair)
• Very powerful smash attacks (esp. Down Smash)
• Lots of power on his moves
• Several KO options, including rapid jab finisher
• Reduced damage when attacks hit the Clown Car

• 3 playable characters that all work well in certain situations
• Changing Pokemon grants invinsibility and allows you to escape combos
• Huge variation in moves and playstyles
• All Pokemon have kill throws
• When combined, PT's Pokemon are very useful for both edgeguarding and recovering to the stage
• Easy to combo and poor disadvantage state
• Easily outranged by swordies
• Recovery makes him easy to edgeguard
• Takes extra damage when attacks hit Bowser Jr's head

• Learning all 3 characters and associated matchups has a high skill curve
• Ivysuar and Charizard have poor disadvantage
• Cooldown on down B sometimes makes it hard to switch when needed
Data pulled from Game8, UltimateFrameData, and SmashWiki
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