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Bowser Jr. vs Dr. Mario

Bowser Jr.
vs
Dr. Mario

Compare SSBU Fighter Stats

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Bowser Jr.

Dr. Mario

Bowser Jr. ssbu flair
Dr. Mario ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)10/89 (108 units)33/89 (98 units)
Walk Speed64/89 (0.924)68/89 (0.917)
Run Speed67/89 (1.566)79/89 (1.464)
Dash Speed71/89 (1.760)87/89 (1.538)
Air Speed27/89 (1.134)75/89 (0.924)
Shield Grab (F)74/89 (Frame 15)1/89 (Frame 10)
OoS 1
Frame 7
Up Smash
Frame 3
Up B
OoS 2
Frame 8
Item Throw(F)
Frame 6
Nair
OoS 3
Frame 9
Uair
Frame 7
Uair
Fall Speed33/89 (1.650)58/89 (1.500)
Fast Fall Speed34/89 (2.640)57/89 (2.400)
Gravity42/89 (0.092)54/89 (0.087)
Air Acceleration31/89 (0.080)57/89 (0.061)
Jumps22
Short Hop34/89 (16.590)77/89 (13.142)
Full Jump27/89 (34.400)61/89 (30.881)
Air Jump33/89 (34.400)78/89 (27.785)
SpecialNoneWall Jump
Strengths
• Several long lasting aerials (Nair, Fari, Dair)
• Very powerful smash attacks (esp. Down Smash)
• Lots of power on his moves
• Several KO options, including rapid jab finisher
• Reduced damage when attacks hit the Clown Car

• Several powerful moves for taking stocks (Smash Attacks, Up B, F-air, Down B)
• Several moves that come out quick and deal decent damage (N-air, etc)
• Up B is good for breaking combos and edgeguarding
Weaknesses
• Easy to combo and poor disadvantage state
• Easily outranged by swordies
• Recovery makes him easy to edgeguard
• Takes extra damage when attacks hit Bowser Jr's head

• Poor mobility (very slow)
• Poor range on his attacks
• Poor recovery (Up B)
Data pulled from Game8, UltimateFrameData, and SmashWiki
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