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Bowser Jr. vs King Dedede

Bowser Jr.
vs
King Dedede

Compare SSBU Fighter Stats

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Bowser Jr.

King Dedede

Bowser Jr. ssbu flair
King Dedede ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)10/89 (108 units)3/89 (127 units)
Walk Speed64/89 (0.924)54/89 (1.029)
Run Speed67/89 (1.566)76/89 (1.496)
Dash Speed71/89 (1.760)61/89 (1.815)
Air Speed27/89 (1.134)89/89 (0.735)
Shield Grab (F)74/89 (Frame 15)57/89 (Frame 12)
OoS 1
Frame 7
Up Smash
Frame 10
Nair
OoS 2
Frame 8
Item Throw(F)
Frame 12
Grab
OoS 3
Frame 9
Uair
Frame 13
Uair
Fall Speed33/89 (1.650)2/89 (1.950)
Fast Fall Speed34/89 (2.640)2/89 (3.120)
Gravity42/89 (0.092)37/89 (0.097)
Air Acceleration31/89 (0.080)70/89 (0.050)
Jumps25
Short Hop34/89 (16.590)43/89 (16.020)
Full Jump27/89 (34.400)43/89 (32.850)
Air Jump33/89 (34.400)72/89 (28.503)
SpecialNoneNone
Strengths
• Several long lasting aerials (Nair, Fari, Dair)
• Very powerful smash attacks (esp. Down Smash)
• Lots of power on his moves
• Several KO options, including rapid jab finisher
• Reduced damage when attacks hit the Clown Car

• Every attack deals a lot of damage
• Powerful recovery (Multiple jumps + Up Special)
• High endurance thanks to his weight
• Gordos are good tools for ledgetrapping and KO'ing
• Can reflect projectiles with Neutral B
• Good range thanks to long disjoints on his attacks (F-Tilt, etc)
Weaknesses
• Easy to combo and poor disadvantage state
• Easily outranged by swordies
• Recovery makes him easy to edgeguard
• Takes extra damage when attacks hit Bowser Jr's head

• Extremely large hurtbox, making him a target for projectiles and his own Gordos
• Heavyweight and easily comboed
• Somewhat easy to predict recovery
• Slow movement and poor frame data makes it hard to approach opponents
Data pulled from Game8, UltimateFrameData, and SmashWiki
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