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Bowser Jr. vs King K. Rool

Bowser Jr.
vs
King K. Rool

Compare SSBU Fighter Stats

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Bowser Jr.

King K. Rool

Bowser Jr. ssbu flair
King K. Rool ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)10/89 (108 units)2/89 (133 units)
Walk Speed64/89 (0.924)72/89 (0.903)
Run Speed67/89 (1.566)77/89 (1.485)
Dash Speed71/89 (1.760)37/89 (1.936)
Air Speed27/89 (1.134)69/89 (0.945)
Shield Grab (F)74/89 (Frame 15)57/89 (Frame 12)
OoS 1
Frame 7
Up Smash
Frame 6
Up Smash
OoS 2
Frame 8
Item Throw(F)
Frame 10
Nair/Uair
OoS 3
Frame 9
Uair
Frame 11
Up B
Fall Speed33/89 (1.650)27/89 (1.700)
Fast Fall Speed34/89 (2.640)28/89 (2.720)
Gravity42/89 (0.092)33/89 (0.105)
Air Acceleration31/89 (0.080)70/89 (0.050)
Jumps22
Short Hop34/89 (16.590)74/89 (13.500)
Full Jump27/89 (34.400)39/89 (33.000)
Air Jump33/89 (34.400)49/89 (32.610)
SpecialNoneNone
Strengths
• Several long lasting aerials (Nair, Fari, Dair)
• Very powerful smash attacks (esp. Down Smash)
• Lots of power on his moves
• Several KO options, including rapid jab finisher
• Reduced damage when attacks hit the Clown Car

• Several of his moves give him super armor
• Has 2 projectiles great for zoning
• Great recovery power for a heavyweight
• Several powerful KO moves
Weaknesses
• Easy to combo and poor disadvantage state
• Easily outranged by swordies
• Recovery makes him easy to edgeguard
• Takes extra damage when attacks hit Bowser Jr's head

• Big body makes him an easy target for projectiles and combos
• Recovery can be beaten if attacked from anywhere but the top
• Poor frame data and laggy moves
Data pulled from Game8, UltimateFrameData, and SmashWiki
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