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Bowser Jr. vs King K. Rool

Bowser Jr.
vs
King K. Rool

Compare SSBU Fighter Stats

Bowser Jr.

King K. Rool

Bowser Jr. ssbu flair
King K. Rool ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)10/89 (108 units)2/89 (133 units)
Walk Speed64/89 (0.924)72/89 (0.903)
Run Speed67/89 (1.566)77/89 (1.485)
Dash Speed71/89 (1.760)37/89 (1.936)
Air Speed27/89 (1.134)69/89 (0.945)
Shield Grab (F)74/89 (Frame 15)57/89 (Frame 12)
OoS 1
Frame 7
Up Smash
Frame 6
Up Smash
OoS 2
Frame 8
Item Throw(F)
Frame 10
Nair/Uair
OoS 3
Frame 9
Uair
Frame 11
Up B
Fall Speed33/89 (1.650)27/89 (1.700)
Fast Fall Speed34/89 (2.640)28/89 (2.720)
Gravity42/89 (0.092)33/89 (0.105)
Air Acceleration31/89 (0.080)70/89 (0.050)
Jumps22
Short Hop34/89 (16.590)74/89 (13.500)
Full Jump27/89 (34.400)39/89 (33.000)
Air Jump33/89 (34.400)49/89 (32.610)
SpecialNoneNone
Strengths
• Several long lasting aerials (Nair, Fari, Dair)
• Very powerful smash attacks (esp. Down Smash)
• Lots of power on his moves
• Several KO options, including rapid jab finisher
• Reduced damage when attacks hit the Clown Car

• Several of his moves give him super armor
• Has 2 projectiles great for zoning
• Great recovery power for a heavyweight
• Several powerful KO moves
Weaknesses
• Easy to combo and poor disadvantage state
• Easily outranged by swordies
• Recovery makes him easy to edgeguard
• Takes extra damage when attacks hit Bowser Jr's head

• Big body makes him an easy target for projectiles and combos
• Recovery can be beaten if attacked from anywhere but the top
• Poor frame data and laggy moves
Data pulled from Game8, UltimateFrameData, and SmashWiki
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