Bowser Jr. | Lucas | |
![]() | ![]() | |
Bottom Fighter Top Fighter | ||
Weight (Units) | 10/89 (108 units) | 48/89 (94 units) |
Walk Speed | 64/89 (0.924) | 75/89 (0.893) |
Run Speed | 67/89 (1.566) | 52/89 (1.650) |
Dash Speed | 71/89 (1.760) | 61/89 (1.815) |
Air Speed | 27/89 (1.134) | 21/89 (1.155) |
Shield Grab (F) | 74/89 (Frame 15) | 76/89 (Frame 16) |
OoS 1 | Frame 7 Up Smash | Frame 10 Nair/Uair |
OoS 2 | Frame 8 Item Throw(F) | Frame 12 Fair/Z-air |
OoS 3 | Frame 9 Uair | Frame 13 Dair/Jab |
Fall Speed | 33/89 (1.650) | 70/89 (1.370) |
Fast Fall Speed | 34/89 (2.640) | 70/89 (2.192) |
Gravity | 42/89 (0.092) | 45/89 (0.090) |
Air Acceleration | 31/89 (0.080) | 16/89 (0.095) |
Jumps | 2 | 2 |
Short Hop | 34/89 (16.590) | 78/89 (13.000) |
Full Jump | 27/89 (34.400) | 73/89 (29.410) |
Air Jump | 33/89 (34.400) | 8/89 (44.130) |
Special | None | Tether |
Strengths | • Several long lasting aerials (Nair, Fari, Dair) • Very powerful smash attacks (esp. Down Smash) • Lots of power on his moves • Several KO options, including rapid jab finisher • Reduced damage when attacks hit the Clown Car | • Powerful aerial attacks • Very strong smash attacks • Good damage output on all attacks • Access to multiple projectiles as well as an energy absorber • Has 3 kill throws |
Weaknesses | • Easy to combo and poor disadvantage state • Easily outranged by swordies • Recovery makes him easy to edgeguard • Takes extra damage when attacks hit Bowser Jr's head | • Poor out of shield game • Struggles at close range • Mediocre recovery |