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Bowser Jr. vs Mega Man

Bowser Jr.
Mega Man

Compare SSBU Fighter Stats

Bowser Jr.

Mega Man

Bowser Jr. ssbu flair
Mega Man ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)10/89 (108 units)29/89 (102 units)
Walk Speed64/89 (0.924)42/89 (1.132)
Run Speed67/89 (1.566)58/89 (1.602)
Dash Speed71/89 (1.760)35/89 (1.958)
Air Speed27/89 (1.134)21/89 (1.155)
Shield Grab (F)74/89 (Frame 15)1/89 (Frame 10)
OoS 1
Frame 7
Up Smash
Frame 7
OoS 2
Frame 8
Item Throw(F)
Frame 8
Up Smash
OoS 3
Frame 9
Frame 10
Fall Speed33/89 (1.650)13/89 (1.800)
Fast Fall Speed34/89 (2.640)13/89 (2.880)
Gravity42/89 (0.092)30/89 (0.107)
Air Acceleration31/89 (0.080)6/89 (0.110)
Short Hop34/89 (16.590)86/89 (11.490)
Full Jump27/89 (34.400)44/89 (32.800)
Air Jump33/89 (34.400)47/89 (32.800)
SpecialNoneWall Jump
• Several long lasting aerials (Nair, Fari, Dair)
• Very powerful smash attacks (esp. Down Smash)
• Lots of power on his moves
• Several KO options, including rapid jab finisher
• Reduced damage when attacks hit the Clown Car

• Has lots of projectiles in his arsenal (A, B, Down B)
• Can fight opponents without ever needing to get too close (A)
• Very good recovery combined with pretty heavy weight makes him hard to KO
• Easy to combo and poor disadvantage state
• Easily outranged by swordies
• Recovery makes him easy to edgeguard
• Takes extra damage when attacks hit Bowser Jr's head

• No hitbox on his recovery means he can be edgeguarded if your opponent reads the route you are taking (Up B)
• Struggles against swordies and other fighters do can break through his zoning and fight up close
Data pulled from Game8, UltimateFrameData, and SmashWiki
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