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Bowser Jr. vs Ness

Bowser Jr.

Compare SSBU Fighter Stats


Bowser Jr.


Bowser Jr. ssbu flair
Ness ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)10/89 (108 units)48/89 (94 units)
Walk Speed64/89 (0.924)71/89 (0.907)
Run Speed67/89 (1.566)57/89 (1.609)
Dash Speed71/89 (1.760)57/89 (1.826)
Air Speed27/89 (1.134)57/89 (1.007)
Shield Grab (F)74/89 (Frame 15)1/89 (Frame 10)
OoS 1
Frame 7
Up Smash
Frame 8
N Air
OoS 2
Frame 8
Item Throw(F)
Frame 10
Up Smash/Down B (Air)/Grab
OoS 3
Frame 9
Frame 11
Fall Speed33/89 (1.650)79/89 (1.310)
Fast Fall Speed34/89 (2.640)79/89 (2.096)
Gravity42/89 (0.092)73/89 (0.077)
Air Acceleration31/89 (0.080)9/89 (0.100)
Short Hop34/89 (16.590)33/89 (16.650)
Full Jump27/89 (34.400)26/89 (34.480)
Air Jump33/89 (34.400)6/89 (45.650)
• Several long lasting aerials (Nair, Fari, Dair)
• Very powerful smash attacks (esp. Down Smash)
• Lots of power on his moves
• Several KO options, including rapid jab finisher
• Reduced damage when attacks hit the Clown Car

• Has a kill throw (Back Throw)
• Very powerful aerial attacks (esp. Bair, Fair, and Dair)
• Useful projectiles for zoning opponents (Side Special / Up Special)
• Very good at edgeguarding (Down Smash)
• Several powerful combos
• Easy to combo and poor disadvantage state
• Easily outranged by swordies
• Recovery makes him easy to edgeguard
• Takes extra damage when attacks hit Bowser Jr's head

• Poor recovery (Up B)
• Poor range, often losing to swords or other projectiles
• Poor mobility, with low ground and air speed
Data pulled from Game8, UltimateFrameData, and SmashWiki
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