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Bowser Jr. vs Sephiroth

Bowser Jr.
vs
Sephiroth

Compare SSBU Fighter Stats

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Bowser Jr.

Sephiroth

Bowser Jr. ssbu flair
Sephiroth ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)10/89 (108 units)79/89 (79 units)
Walk Speed64/89 (0.924)74/89 (0.900)
Run Speed67/89 (1.566)31/89 (1.860)
Dash Speed71/89 (1.760)42/89 (1.920)
Air Speed27/89 (1.134)67/89 (0.950)
Shield Grab (F)74/89 (Frame 15)36/89 (Frame 11)
OoS 1
Frame 7
Up Smash
Frame 12
Nair
OoS 2
Frame 8
Item Throw(F)
Frame 11
Grab
OoS 3
Frame 9
Uair
Frame 16
Fair/Jab
Fall Speed33/89 (1.650)12/89 (1.840)
Fast Fall Speed34/89 (2.640)12/89 (2.944)
Gravity42/89 (0.092)27/89 (0.108)
Air Acceleration31/89 (0.080)31/89 (0.080)
Jumps22
Short Hop34/89 (16.590)88/89 (10.000)
Full Jump27/89 (34.400)64/89 (30.500)
Air Jump33/89 (34.400)36/89 (34.000)
SpecialNoneNone
Strengths
• Several long lasting aerials (Nair, Fari, Dair)
• Very powerful smash attacks (esp. Down Smash)
• Lots of power on his moves
• Several KO options, including rapid jab finisher
• Reduced damage when attacks hit the Clown Car

• Very powerful moves
• Very high range on attacks
• Very good air mobility
• Very powerful projectile for edgeguarding
Weaknesses
• Easy to combo and poor disadvantage state
• Easily outranged by swordies
• Recovery makes him easy to edgeguard
• Takes extra damage when attacks hit Bowser Jr's head

• Extremely light, and gets KO'ed early, making Winged Form hard to manage
• Significant end lag on moves
• Lack of moves with quick startup
• Lack of safe moves
• Mediocre recovery
Data pulled from Game8, UltimateFrameData, and SmashWiki
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