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Bowser Jr. vs Sheik

Bowser Jr.
vs
Sheik

Compare SSBU Fighter Stats

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Bowser Jr.

Sheik

Bowser Jr. ssbu flair
Sheik ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)10/89 (108 units)84/89 (78 units)
Walk Speed64/89 (0.924)5/89 (1.470)
Run Speed67/89 (1.566)4/89 (2.420)
Dash Speed71/89 (1.760)14/89 (2.178)
Air Speed27/89 (1.134)1/89 (1.550)
Shield Grab (F)74/89 (Frame 15)1/89 (Frame 10)
OoS 1
Frame 7
Up Smash
Frame 6
Nair
OoS 2
Frame 8
Item Throw(F)
Frame 7
Bair
OoS 3
Frame 9
Uair
Frame 8
Fair
Fall Speed33/89 (1.650)24/89 (1.750)
Fast Fall Speed34/89 (2.640)24/89 (2.800)
Gravity42/89 (0.092)4/89 (0.150)
Air Acceleration31/89 (0.080)21/89 (0.090)
Jumps22
Short Hop34/89 (16.590)7/89 (18.750)
Full Jump27/89 (34.400)7/89 (39.000)
Air Jump33/89 (34.400)12/89 (40.000)
SpecialNoneCrouch Walk, Wall Jump, Wall Cling
Strengths
• Several long lasting aerials (Nair, Fari, Dair)
• Very powerful smash attacks (esp. Down Smash)
• Lots of power on his moves
• Several KO options, including rapid jab finisher
• Reduced damage when attacks hit the Clown Car

• Very quick moves with little lag
• Excellent mobility
• Good projectile in her needles (Neutral B)
• Very good at edgeguarding (Down Special, Nair, Bair, and Fair)
• Excellent recovery capabilities (Down Special, Up B)
Weaknesses
• Easy to combo and poor disadvantage state
• Easily outranged by swordies
• Recovery makes him easy to edgeguard
• Takes extra damage when attacks hit Bowser Jr's head

• Struggles to take stocks apart from edgeguarding
• Extremely light, and dies early
• High fall speed makes it hard for her to escape combos
• Attacks deal very little damage
Data pulled from Game8, UltimateFrameData, and SmashWiki
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