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Bowser Jr. vs Snake

Bowser Jr.

Compare SSBU Fighter Stats


Bowser Jr.


Bowser Jr. ssbu flair
Snake ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)10/89 (108 units)19/89 (106 units)
Walk Speed64/89 (0.924)77/89 (0.882)
Run Speed67/89 (1.566)60/89 (1.595)
Dash Speed71/89 (1.760)71/89 (1.760)
Air Speed27/89 (1.134)61/89 (0.987)
Shield Grab (F)74/89 (Frame 15)57/89 (Frame 12)
OoS 1
Frame 7
Up Smash
Frame 6
OoS 2
Frame 8
Item Throw(F)
Frame 10
OoS 3
Frame 9
Frame 11
Up Smash
Fall Speed33/89 (1.650)26/89 (1.730)
Fast Fall Speed34/89 (2.640)26/89 (2.768)
Gravity42/89 (0.092)68/89 (0.080)
Air Acceleration31/89 (0.080)86/89 (0.030)
Short Hop34/89 (16.590)73/89 (13.690)
Full Jump27/89 (34.400)86/89 (21.620)
Air Jump33/89 (34.400)35/89 (34.070)
SpecialNoneCrouch Walk
• Several long lasting aerials (Nair, Fari, Dair)
• Very powerful smash attacks (esp. Down Smash)
• Lots of power on his moves
• Several KO options, including rapid jab finisher
• Reduced damage when attacks hit the Clown Car

• Can survive to very high percents
• Grenades can be used to escape combos
• Very high damage output on most of his kit
• Access to a wide variety of powerful projectiles
• Easy to combo and poor disadvantage state
• Easily outranged by swordies
• Recovery makes him easy to edgeguard
• Takes extra damage when attacks hit Bowser Jr's head

• Very bad air mobility and poor disadvantage state, with somewhat exploitable recovery
• Bad frame data on many of his moves
• Gets comboed easily
Data pulled from Game8, UltimateFrameData, and SmashWiki
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