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Bowser Jr. vs Squirtle

Bowser Jr.

Compare SSBU Fighter Stats


Bowser Jr.


Bowser Jr. ssbu flair
Squirtle ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)10/89 (108 units)86/89 (75 units)
Walk Speed64/89 (0.924)16/89 (1.281)
Run Speed67/89 (1.566)37/89 (1.760)
Dash Speed71/89 (1.760)37/89 (1.936)
Air Speed27/89 (1.134)55/89 (1.010)
Shield Grab (F)74/89 (Frame 15)1/89 (Frame 10)
OoS 1
Frame 7
Up Smash
Frame 7
OoS 2
Frame 8
Item Throw(F)
Frame 8
OoS 3
Frame 9
Frame 9
Up B
Fall Speed33/89 (1.650)71/89 (1.350)
Fast Fall Speed34/89 (2.640)71/89 (2.160)
Gravity42/89 (0.092)10/89 (0.128)
Air Acceleration31/89 (0.080)8/89 (0.105)
Short Hop34/89 (16.590)27/89 (17.030)
Full Jump27/89 (34.400)21/89 (35.350)
Air Jump33/89 (34.400)30/89 (35.350)
SpecialNoneCrouch Walk, Wall Jump, Wall Cling
• Several long lasting aerials (Nair, Fari, Dair)
• Very powerful smash attacks (esp. Down Smash)
• Lots of power on his moves
• Several KO options, including rapid jab finisher
• Reduced damage when attacks hit the Clown Car

• 3 playable characters that all work well in certain situations
• Changing Pokemon grants invinsibility and allows you to escape combos
• Huge variation in moves and playstyles
• All Pokemon have kill throws
• When combined, PT's Pokemon are very useful for both edgeguarding and recovering to the stage
• Easy to combo and poor disadvantage state
• Easily outranged by swordies
• Recovery makes him easy to edgeguard
• Takes extra damage when attacks hit Bowser Jr's head

• Learning all 3 characters and associated matchups has a high skill curve
• Squirtle struggles to kill
• Cooldown on down B sometimes makes it hard to switch when needed
Data pulled from Game8, UltimateFrameData, and SmashWiki
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