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Bowser Jr. vs Zelda

Bowser Jr.
vs
Zelda

Compare SSBU Fighter Stats

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Bowser Jr.

Zelda

Bowser Jr. ssbu flair
Zelda ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)10/89 (108 units)72/89 (85 units)
Walk Speed64/89 (0.924)69/89 (0.914)
Run Speed67/89 (1.566)81/89 (1.430)
Dash Speed71/89 (1.760)35/89 (1.958)
Air Speed27/89 (1.134)39/89 (1.092)
Shield Grab (F)74/89 (Frame 15)70/89 (Frame 14)
OoS 1
Frame 7
Up Smash
Frame 6
Up B
OoS 2
Frame 8
Item Throw(F)
Frame 9
Nair/Up Smash/Fair/Bair
OoS 3
Frame 9
Uair
Frame 14
Grab
Fall Speed33/89 (1.650)71/89 (1.350)
Fast Fall Speed34/89 (2.640)71/89 (2.160)
Gravity42/89 (0.092)80/89 (0.071)
Air Acceleration31/89 (0.080)55/89 (0.065)
Jumps22
Short Hop34/89 (16.590)56/89 (15.240)
Full Jump27/89 (34.400)54/89 (31.550)
Air Jump33/89 (34.400)56/89 (31.550)
SpecialNoneNone
Strengths
• Several long lasting aerials (Nair, Fari, Dair)
• Very powerful smash attacks (esp. Down Smash)
• Lots of power on his moves
• Several KO options, including rapid jab finisher
• Reduced damage when attacks hit the Clown Car

• Neutral B is great as a combo breaker and get-off-me tool
• Very powerful back throw
• Several of her attacks deal high damage and knockback
• Down Special can be charged to zone out opponents and deal heavy damage
Weaknesses
• Easy to combo and poor disadvantage state
• Easily outranged by swordies
• Recovery makes him easy to edgeguard
• Takes extra damage when attacks hit Bowser Jr's head

• Forward / Back Aerial have significant lag and are punishable
• Very light and gets KO'ed early
• Poor mobility
Data pulled from Game8, UltimateFrameData, and SmashWiki
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