Bowser | Bayonetta | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 1/89 (135 units) | 76/89 (81 units) |
Walk Speed | 73/89 (0.901) | 61/89 (0.945) |
Run Speed | 22/89 (1.971) | 37/89 (1.760) |
Dash Speed | 6/89 (2.255) | 37/89 (1.936) |
Air Speed | 21/89 (1.155) | 52/89 (1.019) |
Shield Grab (F) | 57/89 (Frame 12) | 36/89 (Frame 11) |
OoS 1 | Frame 6 Up B | Frame 6 Up B |
OoS 2 | Frame 9 Side B (air) | Frame 10 Fair/Side B (Air) |
OoS 3 | Frame 11 Nair | Frame 11 Grab |
Fall Speed | 20/89 (1.770) | 20/89 (1.770) |
Fast Fall Speed | 20/89 (2.832) | 20/89 (2.832) |
Gravity | 13/89 (0.125) | 15/89 (0.120) |
Air Acceleration | 70/89 (0.050) | 16/89 (0.095) |
Jumps | 2 | 2 |
Short Hop | 48/89 (15.700) | 2/89 (21.350) |
Full Jump | 39/89 (33.000) | 7/89 (39.000) |
Air Jump | 49/89 (32.610) | 9/89 (42.000) |
Special | Crouch Walk | Wall Jump, Wall Cling |
Strengths | • Lots of damage on all moves • Can KO with his command grab (Side B), which can also be used midair • Very high endurance, thanks to his weight class • Powerful smash attacks which kill early and have armor • Does not flinch when hit with a rapid jab | • Very potent combo game • Excellent recovery power • Great at edgeguarding (Neutral B, Nair, etc) |
Weaknesses | • Very large body, and big target for projectiles and combos • Mediocre recovery (Up B) and poor disadvantage state • Slow startup on most moves | • Struggles to KO until high percents • Very high landing lag, making her easy to punish (Up Special, etc) • Struggles to approach, as Side B is unsafe on shield • Very low damage output if combos don't land |