Bowser | Dark Samus | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 1/89 (135 units) | 10/89 (108 units) |
Walk Speed | 73/89 (0.901) | 44/89 (1.115) |
Run Speed | 22/89 (1.971) | 50/89 (1.654) |
Dash Speed | 6/89 (2.255) | 50/89 (1.870) |
Air Speed | 21/89 (1.155) | 34/89 (1.103) |
Shield Grab (F) | 57/89 (Frame 12) | 87/89 (Frame 19) |
OoS 1 | Frame 6 Up B | Frame 4 Up B |
OoS 2 | Frame 9 Side B (air) | Frame 8 Uair |
OoS 3 | Frame 11 Nair | Frame 11 Nair/Up Smash |
Fall Speed | 20/89 (1.770) | 75/89 (1.330) |
Fast Fall Speed | 20/89 (2.832) | 75/89 (2.128) |
Gravity | 13/89 (0.125) | 75/89 (0.075) |
Air Acceleration | 70/89 (0.050) | 21/89 (0.090) |
Jumps | 2 | 2 |
Short Hop | 48/89 (15.700) | 10/89 (18.000) |
Full Jump | 39/89 (33.000) | 13/89 (37.000) |
Air Jump | 49/89 (32.610) | 19/89 (37.000) |
Special | Crouch Walk | Wall Jump, Tether |
Strengths | • Lots of damage on all moves • Can KO with his command grab (Side B), which can also be used midair • Very high endurance, thanks to his weight class • Powerful smash attacks which kill early and have armor • Does not flinch when hit with a rapid jab | • Access to several powerful projectiles that allow it to zone out opponents • Several long lasting aerial attacks • Down Special (bombs) allows for it to mix up its recovery • Relatively quick and long lasting aerials • High survivability thanks to heavyweight class |
Weaknesses | • Very large body, and big target for projectiles and combos • Mediocre recovery (Up B) and poor disadvantage state • Slow startup on most moves | • Slow startup on most moves • Struggles to fight up close • Floaty, and easy to combo |