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Bowser vs Jigglypuff

Bowser
vs
Jigglypuff

Compare SSBU Fighter Stats

Bowser

Jigglypuff

Bowser ssbu flair
Jigglypuff ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)1/89 (135 units)88/89 (68 units)
Walk Speed73/89 (0.901)87/89 (0.735)
Run Speed22/89 (1.971)87/89 (1.271)
Dash Speed6/89 (2.255)82/89 (1.650)
Air Speed21/89 (1.155)3/89 (1.332)
Shield Grab (F)57/89 (Frame 12)1/89 (Frame 10)
OoS 1
Frame 6
Up B
Frame 5
Down B (Air)
OoS 2
Frame 9
Side B (air)
Frame 9
Nair
OoS 3
Frame 11
Nair
Frame 10
Grab/Dair
Fall Speed20/89 (1.770)89/89 (0.980)
Fast Fall Speed20/89 (2.832)89/89 (1.568)
Gravity13/89 (0.125)89/89 (0.053)
Air Acceleration70/89 (0.050)1/89 (0.130)
Jumps26
Short Hop48/89 (15.700)87/89 (11.260)
Full Jump39/89 (33.000)87/89 (19.170)
Air Jump49/89 (32.610)83/89 (24.866)
SpecialCrouch WalkNone
Strengths
• Lots of damage on all moves
• Can KO with his command grab (Side B), which can also be used midair
• Very high endurance, thanks to his weight class
• Powerful smash attacks which kill early and have armor
• Does not flinch when hit with a rapid jab

• Very powerful Down Special (Rest)
• Good at recovering (has 5 jumps total)
• Very good at edgeguarding with aerial attacks (Nair, Bair, Fair)
• Very fast air speed
Weaknesses
• Very large body, and big target for projectiles and combos
• Mediocre recovery (Up B) and poor disadvantage state
• Slow startup on most moves

• Extremely light and dies early
• Many moves have low knockback, resulting in opponents countering Jigglypuff's attacks easily at low percents
• Poor range on all attacks, and no projectile
• Slow movement, and poor overall mobility
• Struggles to kill, as well as approach
Data pulled from Game8, UltimateFrameData, and SmashWiki
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