Bowser | Joker | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 1/89 (135 units) | 52/89 (93 units) |
Walk Speed | 73/89 (0.901) | 43/89 (1.120) |
Run Speed | 22/89 (1.971) | 18/89 (2.060) |
Dash Speed | 6/89 (2.255) | 45/89 (1.900) |
Air Speed | 21/89 (1.155) | 37/89 (1.100) |
Shield Grab (F) | 57/89 (Frame 12) | 1/89 (Frame 10) |
OoS 1 | Frame 6 Up B | Frame 8 Uair |
OoS 2 | Frame 9 Side B (air) | Frame 10 Fair/Bair/Up Smash/Grab |
OoS 3 | Frame 11 Nair | Frame 15 Nair |
Fall Speed | 20/89 (1.770) | 39/89 (1.630) |
Fast Fall Speed | 20/89 (2.832) | 4/89 (3.097) |
Gravity | 13/89 (0.125) | 11/89 (0.127) |
Air Acceleration | 70/89 (0.050) | 31/89 (0.080) |
Jumps | 2 | 2 |
Short Hop | 48/89 (15.700) | 69/89 (14.200) |
Full Jump | 39/89 (33.000) | 45/89 (32.500) |
Air Jump | 49/89 (32.610) | 36/89 (34.000) |
Special | Crouch Walk | Tether, Wall Jump |
Strengths | • Lots of damage on all moves • Can KO with his command grab (Side B), which can also be used midair • Very high endurance, thanks to his weight class • Powerful smash attacks which kill early and have armor • Does not flinch when hit with a rapid jab | • Very low lag on most attacks • Several good combo starters (Forward Aerial, Back Aerial, Down Aerial, Grab) • Super armor on down B, which doubles as a quick counter with Arsene • Good recovery • Two projectiles (neutral and side B) • Extremely powerful with Arsene |
Weaknesses | • Very large body, and big target for projectiles and combos • Mediocre recovery (Up B) and poor disadvantage state • Slow startup on most moves | • Struggles to KO without Arsene • Recovery is exploitable when Arsene is out (Lack of hitbox) • Lack of good Out of Shield options. |