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Bowser vs Joker


Compare SSBU Fighter Stats



Bowser ssbu flair
Joker ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)1/89 (135 units)52/89 (93 units)
Walk Speed73/89 (0.901)43/89 (1.120)
Run Speed22/89 (1.971)18/89 (2.060)
Dash Speed6/89 (2.255)45/89 (1.900)
Air Speed21/89 (1.155)37/89 (1.100)
Shield Grab (F)57/89 (Frame 12)1/89 (Frame 10)
OoS 1
Frame 6
Up B
Frame 8
OoS 2
Frame 9
Side B (air)
Frame 10
Fair/Bair/Up Smash/Grab
OoS 3
Frame 11
Frame 15
Fall Speed20/89 (1.770)39/89 (1.630)
Fast Fall Speed20/89 (2.832)4/89 (3.097)
Gravity13/89 (0.125)11/89 (0.127)
Air Acceleration70/89 (0.050)31/89 (0.080)
Short Hop48/89 (15.700)69/89 (14.200)
Full Jump39/89 (33.000)45/89 (32.500)
Air Jump49/89 (32.610)36/89 (34.000)
SpecialCrouch WalkTether, Wall Jump
• Lots of damage on all moves
• Can KO with his command grab (Side B), which can also be used midair
• Very high endurance, thanks to his weight class
• Powerful smash attacks which kill early and have armor
• Does not flinch when hit with a rapid jab

• Very low lag on most attacks
• Several good combo starters (Forward Aerial, Back Aerial, Down Aerial, Grab)
• Super armor on down B, which doubles as a quick counter with Arsene
• Good recovery
• Two projectiles (neutral and side B)
• Extremely powerful with Arsene
• Very large body, and big target for projectiles and combos
• Mediocre recovery (Up B) and poor disadvantage state
• Slow startup on most moves

• Struggles to KO without Arsene
• Recovery is exploitable when Arsene is out (Lack of hitbox)
• Lack of good Out of Shield options.
Data pulled from Game8, UltimateFrameData, and SmashWiki
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