Bowser | Kazuya | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 1/89 (135 units) | 8/89 (113 units) |
Walk Speed | 73/89 (0.901) | 88/89 (0.660) |
Run Speed | 22/89 (1.971) | 68/89 (1.550) |
Dash Speed | 6/89 (2.255) | 86/89 (1.580) |
Air Speed | 21/89 (1.155) | 79/89 (0.890) |
Shield Grab (F) | 57/89 (Frame 12) | 36/89 (Frame 11) |
OoS 1 | Frame 6 Up B | Frame 11 Uair/Grab |
OoS 2 | Frame 9 Side B (air) | Frame 12 Up Smash/Up B |
OoS 3 | Frame 11 Nair | Frame 15 Nair/Fair |
Fall Speed | 20/89 (1.770) | 27/89 (1.700) |
Fast Fall Speed | 20/89 (2.832) | 28/89 (2.720) |
Gravity | 13/89 (0.125) | 27/89 (0.108) |
Air Acceleration | 70/89 (0.050) | 89/89 (0.000) |
Jumps | 2 | 2 |
Short Hop | 48/89 (15.700) | 85/89 (12.000) |
Full Jump | 39/89 (33.000) | 88/89 (18.000) |
Air Jump | 49/89 (32.610) | 4/89 (49.000) |
Special | Crouch Walk | None |
Strengths | • Lots of damage on all moves • Can KO with his command grab (Side B), which can also be used midair • Very high endurance, thanks to his weight class • Powerful smash attacks which kill early and have armor • Does not flinch when hit with a rapid jab | • Very powerful moves • Plenty of KO moves • Has super armor on some moves • Has invincibility for a number of attacks • Heavy weight class |
Weaknesses | • Very large body, and big target for projectiles and combos • Mediocre recovery (Up B) and poor disadvantage state • Slow startup on most moves | • Low first jump • Poor range • Difficult to make use of due to command inputs • Slow startup on most moves |