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Bowser vs Ken


Compare SSBU Fighter Stats




Bowser ssbu flair
Ken ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)1/89 (135 units)27/89 (103 units)
Walk Speed73/89 (0.901)80/89 (0.825)
Run Speed22/89 (1.971)37/89 (1.760)
Dash Speed6/89 (2.255)37/89 (1.936)
Air Speed21/89 (1.155)30/89 (1.120)
Shield Grab (F)57/89 (Frame 12)1/89 (Frame 10)
OoS 1
Frame 6
Up B
Frame 6
Up B
OoS 2
Frame 9
Side B (air)
Frame 8
OoS 3
Frame 11
Frame 9
Nair/Up Smash
Fall Speed20/89 (1.770)43/89 (1.600)
Fast Fall Speed20/89 (2.832)66/89 (2.240)
Gravity13/89 (0.125)15/89 (0.120)
Air Acceleration70/89 (0.050)84/89 (0.035)
Short Hop48/89 (15.700)59/89 (15.000)
Full Jump39/89 (33.000)81/89 (26.000)
Air Jump49/89 (32.610)64/89 (29.500)
SpecialCrouch WalkNone
• Lots of damage on all moves
• Can KO with his command grab (Side B), which can also be used midair
• Very high endurance, thanks to his weight class
• Powerful smash attacks which kill early and have armor
• Does not flinch when hit with a rapid jab

• When using the command-input, Shryuken KOs foes very early
• Super Armor on Down Special
• Has a good projectile (neutral special and Shakunetsu Hadoken)
• Will auto-turn to face 1 vs 1 opponents, making it easy to hit his moves
• Extremely deadly combo game
• Very large body, and big target for projectiles and combos
• Mediocre recovery (Up B) and poor disadvantage state
• Slow startup on most moves

• Always faces the opponent, and thus cannot use Bair easily
• Poor recovery makes him easy to edgeguard
• Somewhat high execution (getting used to command inputs and auto-turn)
• Focus Attack is easy to counter
• Struggles to land when put in disadvantage
Data pulled from Game8, UltimateFrameData, and SmashWiki
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