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Bowser vs King Dedede

King Dedede

Compare SSBU Fighter Stats



King Dedede

Bowser ssbu flair
King Dedede ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)1/89 (135 units)3/89 (127 units)
Walk Speed73/89 (0.901)54/89 (1.029)
Run Speed22/89 (1.971)76/89 (1.496)
Dash Speed6/89 (2.255)61/89 (1.815)
Air Speed21/89 (1.155)89/89 (0.735)
Shield Grab (F)57/89 (Frame 12)57/89 (Frame 12)
OoS 1
Frame 6
Up B
Frame 10
OoS 2
Frame 9
Side B (air)
Frame 12
OoS 3
Frame 11
Frame 13
Fall Speed20/89 (1.770)2/89 (1.950)
Fast Fall Speed20/89 (2.832)2/89 (3.120)
Gravity13/89 (0.125)37/89 (0.097)
Air Acceleration70/89 (0.050)70/89 (0.050)
Short Hop48/89 (15.700)43/89 (16.020)
Full Jump39/89 (33.000)43/89 (32.850)
Air Jump49/89 (32.610)72/89 (28.503)
SpecialCrouch WalkNone
• Lots of damage on all moves
• Can KO with his command grab (Side B), which can also be used midair
• Very high endurance, thanks to his weight class
• Powerful smash attacks which kill early and have armor
• Does not flinch when hit with a rapid jab

• Every attack deals a lot of damage
• Powerful recovery (Multiple jumps + Up Special)
• High endurance thanks to his weight
• Gordos are good tools for ledgetrapping and KO'ing
• Can reflect projectiles with Neutral B
• Good range thanks to long disjoints on his attacks (F-Tilt, etc)
• Very large body, and big target for projectiles and combos
• Mediocre recovery (Up B) and poor disadvantage state
• Slow startup on most moves

• Extremely large hurtbox, making him a target for projectiles and his own Gordos
• Heavyweight and easily comboed
• Somewhat easy to predict recovery
• Slow movement and poor frame data makes it hard to approach opponents
Data pulled from Game8, UltimateFrameData, and SmashWiki
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