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Bowser vs Mario

Bowser
vs
Mario

Compare SSBU Fighter Stats

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Bowser

Mario

Bowser ssbu flair
Mario ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)1/89 (135 units)33/89 (98 units)
Walk Speed73/89 (0.901)35/89 (1.155)
Run Speed22/89 (1.971)37/89 (1.760)
Dash Speed6/89 (2.255)37/89 (1.936)
Air Speed21/89 (1.155)14/89 (1.208)
Shield Grab (F)57/89 (Frame 12)1/89 (Frame 10)
OoS 1
Frame 6
Up B
Frame 3
Up B
OoS 2
Frame 9
Side B (air)
Frame 6
Nair
OoS 3
Frame 11
Nair
Frame 7
Uair
Fall Speed20/89 (1.770)58/89 (1.500)
Fast Fall Speed20/89 (2.832)57/89 (2.400)
Gravity13/89 (0.125)54/89 (0.087)
Air Acceleration70/89 (0.050)31/89 (0.080)
Jumps22
Short Hop48/89 (15.700)16/89 (17.540)
Full Jump39/89 (33.000)16/89 (36.330)
Air Jump49/89 (32.610)22/89 (36.330)
SpecialCrouch WalkWall Jump
Strengths
• Lots of damage on all moves
• Can KO with his command grab (Side B), which can also be used midair
• Very high endurance, thanks to his weight class
• Powerful smash attacks which kill early and have armor
• Does not flinch when hit with a rapid jab

• Good frame data with many quick moves
• Can land combos that deal tons of damage or deplete enemy stocks
• Can reflect projectiles with his Side Special (→ + B)
• Has a good projectile in his Neutral Special (B)
• Neutral Aerial (A while midair) is both fast, and has a long lasting hit box that is great for interrupting combos
Weaknesses
• Very large body, and big target for projectiles and combos
• Mediocre recovery (Up B) and poor disadvantage state
• Slow startup on most moves

• Rather poor range
• Doesn't have good tools for poking from the front
• Somewhat mediocre recovery (can be edgeguarded if caution is exerted)
Data pulled from Game8, UltimateFrameData, and SmashWiki
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