Bowser | Meta Knight | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 1/89 (135 units) | 77/89 (80 units) |
Walk Speed | 73/89 (0.901) | 24/89 (1.239) |
Run Speed | 22/89 (1.971) | 16/89 (2.090) |
Dash Speed | 6/89 (2.255) | 11/89 (2.211) |
Air Speed | 21/89 (1.155) | 47/89 (1.040) |
Shield Grab (F) | 57/89 (Frame 12) | 36/89 (Frame 11) |
OoS 1 | Frame 6 Up B | Frame 7 Dair |
OoS 2 | Frame 9 Side B (air) | Frame 8 Up B/Up Smash |
OoS 3 | Frame 11 Nair | Frame 9 Nair/Uair |
Fall Speed | 20/89 (1.770) | 32/89 (1.660) |
Fast Fall Speed | 20/89 (2.832) | 33/89 (2.656) |
Gravity | 13/89 (0.125) | 23/89 (0.110) |
Air Acceleration | 70/89 (0.050) | 43/89 (0.075) |
Jumps | 2 | 6 |
Short Hop | 48/89 (15.700) | 72/89 (13.920) |
Full Jump | 39/89 (33.000) | 51/89 (32.000) |
Air Jump | 49/89 (32.610) | 88/89 (20.914) |
Special | Crouch Walk | None |
Strengths | • Lots of damage on all moves • Can KO with his command grab (Side B), which can also be used midair • Very high endurance, thanks to his weight class • Powerful smash attacks which kill early and have armor • Does not flinch when hit with a rapid jab | • Moveset contains many good combo starters • Small hurtbox makes it hard to hit him • Multiple jumps and powerful recovery allow him to recover easily • Great at edgeguarding • Very good at recovering from disadvantage (Down B is useful for this) • High air speed |
Weaknesses | • Very large body, and big target for projectiles and combos • Mediocre recovery (Up B) and poor disadvantage state • Slow startup on most moves | • Struggles to take stocks when combos don't land • Poor range despite having a sword • Can struggle against characters with projectiles |