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Bowser vs Mythra

Bowser
vs
Mythra

Compare SSBU Fighter Stats

none
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Bowser

Mythra

Bowser ssbu flair
Mythra ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)1/89 (135 units)53/89 (92 units)
Walk Speed73/89 (0.901)8/89 (1.420)
Run Speed22/89 (1.971)5/89 (2.410)
Dash Speed6/89 (2.255)1/89 (2.450)
Air Speed21/89 (1.155)12/89 (1.220)
Shield Grab (F)57/89 (Frame 12)1/89 (Frame 10)
OoS 1
Frame 6
Up B
Frame 9
Up Smash
OoS 2
Frame 9
Side B (air)
Frame 10
Up B/Grab
OoS 3
Frame 11
Nair
Frame 11
Nair/Fair
Fall Speed20/89 (1.770)7/89 (1.870)
Fast Fall Speed20/89 (2.832)7/89 (2.992)
Gravity13/89 (0.125)7/89 (0.137)
Air Acceleration70/89 (0.050)48/89 (0.070)
Jumps22
Short Hop48/89 (15.700)51/89 (15.600)
Full Jump39/89 (33.000)62/89 (30.800)
Air Jump49/89 (32.610)46/89 (33.000)
SpecialCrouch WalkNone
Strengths
• Lots of damage on all moves
• Can KO with his command grab (Side B), which can also be used midair
• Very high endurance, thanks to his weight class
• Powerful smash attacks which kill early and have armor
• Does not flinch when hit with a rapid jab

• Extremely good mobility
• Access to a plethora of combos
• Foresight makes it easy to counter and punish opponents' attacks
• Excellent frame data
Weaknesses
• Very large body, and big target for projectiles and combos
• Mediocre recovery (Up B) and poor disadvantage state
• Slow startup on most moves

• Struggles to KO
• Horizontal recovery is somewhat hard to use, while vertical recovery is a bit lackluster
Data pulled from Game8, UltimateFrameData, and SmashWiki
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