Bowser | Ness | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 1/89 (135 units) | 48/89 (94 units) |
Walk Speed | 73/89 (0.901) | 71/89 (0.907) |
Run Speed | 22/89 (1.971) | 57/89 (1.609) |
Dash Speed | 6/89 (2.255) | 57/89 (1.826) |
Air Speed | 21/89 (1.155) | 57/89 (1.007) |
Shield Grab (F) | 57/89 (Frame 12) | 1/89 (Frame 10) |
OoS 1 | Frame 6 Up B | Frame 8 N Air |
OoS 2 | Frame 9 Side B (air) | Frame 10 Up Smash/Down B (Air)/Grab |
OoS 3 | Frame 11 Nair | Frame 11 Fair/Uair |
Fall Speed | 20/89 (1.770) | 79/89 (1.310) |
Fast Fall Speed | 20/89 (2.832) | 79/89 (2.096) |
Gravity | 13/89 (0.125) | 73/89 (0.077) |
Air Acceleration | 70/89 (0.050) | 9/89 (0.100) |
Jumps | 2 | 2 |
Short Hop | 48/89 (15.700) | 33/89 (16.650) |
Full Jump | 39/89 (33.000) | 26/89 (34.480) |
Air Jump | 49/89 (32.610) | 6/89 (45.650) |
Special | Crouch Walk | None |
Strengths | • Lots of damage on all moves • Can KO with his command grab (Side B), which can also be used midair • Very high endurance, thanks to his weight class • Powerful smash attacks which kill early and have armor • Does not flinch when hit with a rapid jab | • Has a kill throw (Back Throw) • Very powerful aerial attacks (esp. Bair, Fair, and Dair) • Useful projectiles for zoning opponents (Side Special / Up Special) • Very good at edgeguarding (Down Smash) • Several powerful combos |
Weaknesses | • Very large body, and big target for projectiles and combos • Mediocre recovery (Up B) and poor disadvantage state • Slow startup on most moves | • Poor recovery (Up B) • Poor range, often losing to swords or other projectiles • Poor mobility, with low ground and air speed |