Bowser | Toon Link | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 1/89 (135 units) | 59/89 (91 units) |
Walk Speed | 73/89 (0.901) | 15/89 (1.288) |
Run Speed | 22/89 (1.971) | 27/89 (1.906) |
Dash Speed | 6/89 (2.255) | 43/89 (1.914) |
Air Speed | 21/89 (1.155) | 43/89 (1.050) |
Shield Grab (F) | 57/89 (Frame 12) | 76/89 (Frame 16) |
OoS 1 | Frame 6 Up B | Frame 6 Up B |
OoS 2 | Frame 9 Side B (air) | Frame 8 Bomb Throw (F) |
OoS 3 | Frame 11 Nair | Frame 9 Nair/Bair |
Fall Speed | 20/89 (1.770) | 68/89 (1.380) |
Fast Fall Speed | 20/89 (2.832) | 68/89 (2.208) |
Gravity | 13/89 (0.125) | 65/89 (0.081) |
Air Acceleration | 70/89 (0.050) | 21/89 (0.090) |
Jumps | 2 | 2 |
Short Hop | 48/89 (15.700) | 38/89 (16.320) |
Full Jump | 39/89 (33.000) | 32/89 (33.800) |
Air Jump | 49/89 (32.610) | 38/89 (33.800) |
Special | Crouch Walk | Wall Jump, Tether |
Strengths | • Lots of damage on all moves • Can KO with his command grab (Side B), which can also be used midair • Very high endurance, thanks to his weight class • Powerful smash attacks which kill early and have armor • Does not flinch when hit with a rapid jab | • Excellent at zoning (→+B, ↓+B, B) • Lots of power on his attacks • Several attacks for consistent KOs (Smashes / Fair, and Bair) • Very high mobility |
Weaknesses | • Very large body, and big target for projectiles and combos • Mediocre recovery (Up B) and poor disadvantage state • Slow startup on most moves | • Struggles against swordies and characters who can outrange him • Mediocre grab game (slow start-up and limited follow-ups) • Easily edgeguarded • Poor disadvantage due to low falling speed |