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Bowser vs Zelda


Compare SSBU Fighter Stats



Bowser ssbu flair
Zelda ssbu flair
Bottom Fighter
Top Fighter
Weight (Units)1/89 (135 units)72/89 (85 units)
Walk Speed73/89 (0.901)69/89 (0.914)
Run Speed22/89 (1.971)81/89 (1.430)
Dash Speed6/89 (2.255)35/89 (1.958)
Air Speed21/89 (1.155)39/89 (1.092)
Shield Grab (F)57/89 (Frame 12)70/89 (Frame 14)
OoS 1
Frame 6
Up B
Frame 6
Up B
OoS 2
Frame 9
Side B (air)
Frame 9
Nair/Up Smash/Fair/Bair
OoS 3
Frame 11
Frame 14
Fall Speed20/89 (1.770)71/89 (1.350)
Fast Fall Speed20/89 (2.832)71/89 (2.160)
Gravity13/89 (0.125)80/89 (0.071)
Air Acceleration70/89 (0.050)55/89 (0.065)
Short Hop48/89 (15.700)56/89 (15.240)
Full Jump39/89 (33.000)54/89 (31.550)
Air Jump49/89 (32.610)56/89 (31.550)
SpecialCrouch WalkNone
• Lots of damage on all moves
• Can KO with his command grab (Side B), which can also be used midair
• Very high endurance, thanks to his weight class
• Powerful smash attacks which kill early and have armor
• Does not flinch when hit with a rapid jab

• Neutral B is great as a combo breaker and get-off-me tool
• Very powerful back throw
• Several of her attacks deal high damage and knockback
• Down Special can be charged to zone out opponents and deal heavy damage
• Very large body, and big target for projectiles and combos
• Mediocre recovery (Up B) and poor disadvantage state
• Slow startup on most moves

• Forward / Back Aerial have significant lag and are punishable
• Very light and gets KO'ed early
• Poor mobility
Data pulled from Game8, UltimateFrameData, and SmashWiki
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