Byleth | Diddy Kong | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 37/89 (97 units) | 61/89 (90 units) |
Walk Speed | 60/89 (0.970) | 12/89 (1.313) |
Run Speed | 81/89 (1.430) | 21/89 (2.006) |
Dash Speed | 68/89 (1.800) | 18/89 (2.090) |
Air Speed | 79/89 (0.890) | 75/89 (0.924) |
Shield Grab (F) | 1/89 (Frame 10) | 36/89 (Frame 11) |
OoS 1 | Frame 9 Nair/Up B | Frame 4 Z-Drop Banana |
OoS 2 | Frame 10 Grab | Frame 5 Up Smash |
OoS 3 | Frame 13 Uair/Up Smash | Frame 7 Banana Throw (F) |
Fall Speed | 43/89 (1.600) | 24/89 (1.750) |
Fast Fall Speed | 43/89 (2.560) | 24/89 (2.800) |
Gravity | 52/89 (0.089) | 13/89 (0.125) |
Air Acceleration | 68/89 (0.053) | 70/89 (0.050) |
Jumps | 2 | 2 |
Short Hop | 71/89 (14.000) | 5/89 (19.900) |
Full Jump | 79/89 (26.500) | 5/89 (41.210) |
Air Jump | 73/89 (28.500) | 11/89 (41.210) |
Special | None | Crouch Walk, Wall Jump, Wall Cling |
Strengths | • Attacks have extremely long reach • Many strong moves • Can turn the tide of a match with neutral or down special | • Access to Banana, one of the best neutral tools (which can be thrown from shield) • Great mobility and frame data • Small size makes him hard to hit • Side Special makes recovering from ledge and landing much easier |
Weaknesses | • Very slow movement • Few moves to deal with close range • Many moves with slow frame data and few moves that allow them to attack safely | • Struggles to kill • Poor recovery |