Byleth | Mega Man | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 37/89 (97 units) | 29/89 (102 units) |
Walk Speed | 60/89 (0.970) | 42/89 (1.132) |
Run Speed | 81/89 (1.430) | 58/89 (1.602) |
Dash Speed | 68/89 (1.800) | 35/89 (1.958) |
Air Speed | 79/89 (0.890) | 21/89 (1.155) |
Shield Grab (F) | 1/89 (Frame 10) | 1/89 (Frame 10) |
OoS 1 | Frame 9 Nair/Up B | Frame 7 Bair |
OoS 2 | Frame 10 Grab | Frame 8 Up Smash |
OoS 3 | Frame 13 Uair/Up Smash | Frame 10 Nair/Grab |
Fall Speed | 43/89 (1.600) | 13/89 (1.800) |
Fast Fall Speed | 43/89 (2.560) | 13/89 (2.880) |
Gravity | 52/89 (0.089) | 30/89 (0.107) |
Air Acceleration | 68/89 (0.053) | 6/89 (0.110) |
Jumps | 2 | 2 |
Short Hop | 71/89 (14.000) | 86/89 (11.490) |
Full Jump | 79/89 (26.500) | 44/89 (32.800) |
Air Jump | 73/89 (28.500) | 47/89 (32.800) |
Special | None | Wall Jump |
Strengths | • Attacks have extremely long reach • Many strong moves • Can turn the tide of a match with neutral or down special | • Has lots of projectiles in his arsenal (A, B, Down B) • Can fight opponents without ever needing to get too close (A) • Very good recovery combined with pretty heavy weight makes him hard to KO |
Weaknesses | • Very slow movement • Few moves to deal with close range • Many moves with slow frame data and few moves that allow them to attack safely | • No hitbox on his recovery means he can be edgeguarded if your opponent reads the route you are taking (Up B) • Struggles against swordies and other fighters do can break through his zoning and fight up close |