Byleth | Snake | |
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Bottom Fighter Top Fighter | ||
Weight (Units) | 37/89 (97 units) | 19/89 (106 units) |
Walk Speed | 60/89 (0.970) | 77/89 (0.882) |
Run Speed | 81/89 (1.430) | 60/89 (1.595) |
Dash Speed | 68/89 (1.800) | 71/89 (1.760) |
Air Speed | 79/89 (0.890) | 61/89 (0.987) |
Shield Grab (F) | 1/89 (Frame 10) | 57/89 (Frame 12) |
OoS 1 | Frame 9 Nair/Up B | Frame 6 Dair |
OoS 2 | Frame 10 Grab | Frame 10 Bair |
OoS 3 | Frame 13 Uair/Up Smash | Frame 11 Up Smash |
Fall Speed | 43/89 (1.600) | 26/89 (1.730) |
Fast Fall Speed | 43/89 (2.560) | 26/89 (2.768) |
Gravity | 52/89 (0.089) | 68/89 (0.080) |
Air Acceleration | 68/89 (0.053) | 86/89 (0.030) |
Jumps | 2 | 2 |
Short Hop | 71/89 (14.000) | 73/89 (13.690) |
Full Jump | 79/89 (26.500) | 86/89 (21.620) |
Air Jump | 73/89 (28.500) | 35/89 (34.070) |
Special | None | Crouch Walk |
Strengths | • Attacks have extremely long reach • Many strong moves • Can turn the tide of a match with neutral or down special | • Can survive to very high percents • Grenades can be used to escape combos • Very high damage output on most of his kit • Access to a wide variety of powerful projectiles |
Weaknesses | • Very slow movement • Few moves to deal with close range • Many moves with slow frame data and few moves that allow them to attack safely | • Very bad air mobility and poor disadvantage state, with somewhat exploitable recovery • Bad frame data on many of his moves • Gets comboed easily |